this post was submitted on 29 Dec 2024
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No lock with a key bringing you back to steam, with a unique price. Even the music industry doesn't impose that.
The key doesn't have to go back to steam. Check Humble, plenty of games give you the choice of Epic or GOG, or even directly from the publisher if they have the servers.
Neither does Steam. The dev can sell their game directly, provide a Steam key, or a key for any other store. No lock in, this is merely an option if the dev decides to distribute it that way.
For example, I bought Factorio a little after launch (early 2013), and later got a key for Steam when they released there in 2016. I also bought FTL around launch (2012), but I didn't have a Steam account because they didn't yet support my OS (Linux), so I didn't activate my Steam key until I made my account in late 2013. Some bundles also give you an option on how to get the game, and I've activated GOG keys instead when I already had the game on Steam.
Valve doesn't care how devs sell their game, they only take a cut made through Steam itself. There's no lock in whatsoever.
Let's read the license agreement : "Developers retain the right to sell the games through other channels." The EU court confirms that the agreement and use of geographic restriction were harmful to competition by object.