this post was submitted on 12 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

See also Gaming's sister community Tabletop Gaming.


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recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

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[–] [email protected] 25 points 1 year ago (7 children)

Red Dead Redemption 2. Everyone goes on about how awesome it is, but I just found the story and gameplay really slow and dull.

[–] [email protected] 9 points 1 year ago (2 children)

RDR2 suffers heavily from the same problem as GTAV's single player mode: it's a movie posing as a video game and both aspects suffer for it.

RDR2 would have been great if it was just the part where you wander around tracking critters and collecting flowers and playing cowboy dress-up, but the game really doesn't want you to do that. Not to belabor the point, but between how unpredictable the connection between "interact with item/character X" and "start mission with character Y" can be and the game's tendency to fail missions the second you go off-script, RDR2 often felt like it was directed by someone who actively resented the concept of player agency.

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[–] [email protected] 24 points 1 year ago (12 children)

I'll probably get roasted for this but.. Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I've ever seen. I've really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn't the most boring grindfest ever.

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[–] [email protected] 19 points 1 year ago (4 children)

This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.

[–] [email protected] 9 points 1 year ago (3 children)

This is why I can basically only play old games or indies. Games shouldn't feel like work or require me to pay tons of money. I play games to have fun, which I guess is a radical idea now.

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[–] [email protected] 19 points 1 year ago (9 children)

I still can't make it through any of The Witcher games. Smooth and satisfying gameplay is super important for me to enjoy a game, and The Witcher has always felt slow, clunky, unintuitive, and super menu-heavy. I'm sure the story is great! But I just can't get past its gameplay.

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[–] [email protected] 17 points 1 year ago (4 children)

Honestly, Stardew Valley for me. I've tried it a couple times and it just didn't work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven't played on PC with mods; I know there's at least one or two that let you change that). I also hated the fishing. 🙃

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[–] [email protected] 15 points 1 year ago (2 children)

Any game that has daily login bonuses or a bonus for playing every day. Animal crossing pocket or whatever it is. Pokémon go. A bunch of afk phone games. A bunch of gacha games. It just feels so shallow to me. Like, I’m not being manipulated to play something, I just end up feeling so guilty to lose a streak I’d rather delete the game.

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[–] [email protected] 14 points 1 year ago (5 children)

Monster Hunter. It's just so painfully slow and boring. Combat just feels clunky.

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[–] [email protected] 14 points 1 year ago* (last edited 1 year ago) (5 children)

Didn't play Skyrim at the time and the two times I've tried to get into It didn't really click for me. I understand why people like It, may give another try sometime

[–] [email protected] 8 points 1 year ago (1 children)

Oh thank god, I came here to say Skyrim and was afraid of being the only one.

I should have liked it. Absolutely loved Morrowind. But just never could get into Skyrim despite multiple attempts and now I've given up.

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[–] [email protected] 14 points 1 year ago* (last edited 1 year ago) (7 children)

Borderlands: I mean the combat is fine and all, but the story is super weak. What is my incentive to keep playing? Just to click on more heads? There are better games for that (Doom, Quake, etc)

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[–] [email protected] 14 points 1 year ago (1 children)

I just can’t stand Genshin Impact. Idk what it is but I don’t see the draw and find it boring.

[–] [email protected] 11 points 1 year ago (1 children)

Gacha games completely turn me off. I just hate random loot boxes or other gimmicks to get you to spend money for the chance at getting something neat.

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[–] [email protected] 12 points 1 year ago (7 children)

Souls games.

I like difficult games but I just don't enjoy the gameplay of Souls games. They feel sluggish and repetitive.

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[–] [email protected] 12 points 1 year ago (3 children)

There's one opinion that I've been afraid to say out loud forever because people are so passionate about it... Disco Elysium. I love rpgs and I love choice-based, narrative-driven games. But there were two main things which drove me crazy:

  1. I really didn't like the writing. Honestly it felt like some fresh English lit major suddenly discovered big words and angst and went crazy with it. It was really cringy to me.
  2. I didn't like the false paradigm of choices in terms of world views and beliefs, when the game very clearly sets them all up to suck. With a strong preference for communism. Like when you try to be measured and moderate the game actively negs you for being weak. Why give me the choice when you're just going to punish me for it? And what if I have some anti-capitalist beliefs but don't want to kill the landlords? It was just so extreme and off-putting.
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[–] [email protected] 12 points 1 year ago (2 children)

Didn't see anyone else mention it, so I'll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can't remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.

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[–] [email protected] 11 points 1 year ago (2 children)

Destiny 2! The game is total trash. The combat is so fucking boring, its just nothing but bullet sponge bosses with simple ass mechanics.

I know that lots of people love it but man I do not understand lol

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[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (2 children)

The Witcher 3.

It just feels so generic and suffers from one of the things I hate the most about rpgs. Endless sidequests that have nothing to do with the main quest.

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[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (1 children)

honestly most competitive multiplayer games like league (stretching the definition of everyone loves I know). I just have a hard time learning the game when I feel like I'm dragging the team down

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[–] [email protected] 10 points 1 year ago

Most jrpgs that I've tried to play. The movement is always way to slow, and I'm not a fan of most of their combat systems

[–] [email protected] 10 points 1 year ago (4 children)

Terraria - I just don't understand what you're meant to do or why it's interesting.

I actually really like TOTK though, it's a big improvement over BOTW with a slightly more alive world and the vehicle creation stuff is fun.

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[–] [email protected] 10 points 1 year ago

For me botw was that game. I didn't like the gameplay and many aspects of the game design. In contrast, I'm enjoying totk a lot more. It improved on a few aspects I didn't like and the gameplay feels closer to what I want in a Zelda game. Overall I'd still prefer them to go in a different direction with the series though.

But in general, I'm not a fan of a lot of currently popular elements. I don't need big, open worlds with a lot to do, that just gives me FOMO. I don't want to build and manage stuff, and make a lot of decisions in my adventure game, I just want a good story and fun traversal and combat. And I don't need 50+h of gameplay, I don't have that much time and I usually start burning out after the 20h mark anyway.

[–] [email protected] 9 points 1 year ago (3 children)

I have over 1300 hours in fallout 4, and 3 & vegas combined are probably in a similar realm. So I really want to like Skyrim, but I just don't care for it nearly as much. It gets so much praise but when I look at it it all looks so samey. The dungeons all feel identical, the combat is extremely boring, and you have the same combat music playing over and over.

Blindly swinging a sword doesn't come close to how good gunplay feels in fallout 4, dungeons in fallout each feel more unique, and the radio is such a good feature compared to not having the option. Also i simply find sci fi more interesting than medieval sorcery stuff.

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[–] [email protected] 9 points 1 year ago* (last edited 1 year ago)

WoW. Can't stomach paying monthly for a game that's a lot of grinding. It's just not my thing.

[–] [email protected] 9 points 1 year ago (2 children)

Mine is definitely League of Legends. I cant get behind the boring slow walking around and baiting bots to farm coins. Zero dopamine even during 'intense' teamfights and I just cant get the hype of this game!

[–] [email protected] 7 points 1 year ago (1 children)

You ain't missing much, been playing for some years and it feels like being a damn smoker.

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[–] [email protected] 9 points 1 year ago (2 children)

Diablo and Diablo-style games like Torchlight. Every time a new one comes out a few of my friends get excited and I've been convinced to try it again, but I think I've learned my lesson finally and I have skipped Diablo IV.

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[–] [email protected] 9 points 1 year ago (1 children)

GTA V. I tried playing it but it was just so boring. I never felt like picking if back up after I stopped playing around 15% into the story. The online never worked for me as it would just endlessly be stuck on a loading screen [PC].

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[–] [email protected] 9 points 1 year ago (3 children)

I guess I'll take the hit for this one. Dark Souls.

The combat can be really fun and I had a great time fighting the bosses but the slow, careful crawl between boss fights is just so dull to me that it's not worth it.

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[–] [email protected] 8 points 1 year ago (2 children)

I want to love Skyrim so much. I own it I've tried a bunch of mods I've played it probably 5 or 10 hours. I just eventually wander off looking at something neat the distance get lost, end up getting stuck in the terrain somewhere, get bored and find something else to do.

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[–] [email protected] 8 points 1 year ago* (last edited 1 year ago)

Honestly most online games. I just prefer to game alone than with strangers or even friends. And while there are exceptions to the next point, I am well aware. But I also don't feel like spending my free time having rando's on the internet hate me for not being some awesome e-sporter, or be called a hacker when it does go well, as often seems to be how it goes. Like, I don't get why people would spend their free time on something that just tends to make everything so negative. I have more fun things to do in my free time than get complained at... Honestly, the few online games I do like, you can play alone, and I mainly do, like ESO.

But one of the most loved games that I hate the most is GTA V. Especially the online mode. It's so full of hackers it's nearly impossible to do anything. Heck, I couldn't even go buy a new outfit because some stupid guy was spawning shopping cards above everyones head causing the store to close and me to loose my whole selection of stuff I wanted to buy.... Just why...

I also keep getting confused with the controlls somehow. Wanna get in your friends car picking you up? End up jumping on it's roof or kicking it instead... It's not that I can't game. My hand-eye cordination might suck but that's not even the issue here. I somehow just keep mixing everything up, while I'm fine with other games.

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago) (2 children)

I'll probably take some flak for my answers, but here I go!

Undertale

Maybe I would've loved it if I had got to the game before the fandom madness got to me. But to be fair, it looks like it's visually designed to tap into that 80's nostalgia, which would've bore me anyway.

Destiny 2

I used to enjoy that game (and Destiny). Played it way more than I'd like to admit. But as my anxiety got worse, the more I abhorred the way they force you into matchmaking for PvE content, then give you all kinds of reasons why you have to do those PvE content where you're forced to play with random players. Then there's the changes Bungie had made that made the game more and more hostile to me on a mechanics level. Lately, it also feels like they're treating Destiny 2 as a money-printing machine.

Diablo 4

Because Blizzard. I had a whole rant but I don't want to make anyone uncomfortable. I simply will not give Blizzard any money moving forward.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (4 children)

Diablo 4

Me: what? Who doesn't like Diablo? I love the grind, the builds, classes, etc. What's this dude getting at?

Because Blizzard

Me: ooohhh yeah. That's more than enough reason.

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[–] [email protected] 8 points 1 year ago (2 children)

The Souls games.

I can see the appeal of the story and stuff, but they're just impossible for me to get into cause of their difficulty

[–] [email protected] 7 points 1 year ago (2 children)

See I originally was like this, and then I tackled it like a coin eater arcade game. Its is begging you to throw yourself over and over at the enemy and learn their patterns. It becomes so satisfying when after a few hours your a master at parrying an enemy the day before killed you in seconds. The games do a fantastic job of giving you that feeling of a protagonist whose finally learned to work their powers. Then you get a new enemy and its back to square one.

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[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (6 children)

Here's the thing I never got: most Souls-like aren't actually that difficult, they're just tedious. And I feel like I'm taking crazy pills because people don't seem to notice and/or care.

I don't mind doing a boss encounter 20 times to get the move set down. I like the feeling of beating a boss by actually becoming better. But why the hell do I need to run trough a dozen enemies before I get back to him? It's like a damn unskippable cutscene where I need to mash the same buttons over and over again! And people rightfully get mad at those, but put it in a souls-like dress and people love it.

I'm a 40 year old dad, I really don't have the time to waste doing stuff I already mastered 20 times over. Just give me a damn quick save. It doesn't make anything easier, it's just less tedium.

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[–] [email protected] 8 points 1 year ago (3 children)

Stardew Valley. I don't find it relaxing at all but a chore and stressful due to the day/night cycle. I feel like Terraria is handling day/night much better.

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[–] [email protected] 8 points 1 year ago (1 children)

I just got done with Subnautica. Man, either I just had shit luck, or that game does NOT respect your time. It's infuriating to me when I know exactly what I need to do to progress, but I'm blocked by not being able to find a single damn rock out in a giant ocean. I dug the story, but man I was glad to be done with it.

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[–] [email protected] 7 points 1 year ago (1 children)

Horizon Zero Dawn - tried getting into it but yawwwwnnn. I found it so boring and the protaganist obnoxious. Beautiful world though.

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[–] [email protected] 7 points 1 year ago (4 children)

That stupid Goose game. Pissed me off how simple and repetitive it was. Completed it in a few hours and felt like a total rip off. I still get angry when I see the memes.

https://shkspr.mobi/blog/2020/01/the-value-of-videogames-or-why-i-think-untitled-goose-game-was-a-rip-off/

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[–] [email protected] 7 points 1 year ago (4 children)

For some reason I couldn't get into God of War (the ps4/ps5 game). Everyone I know praised the game and I read great reviews online. Once I tried it though, I felt like it was very linear and the storyline annoyed me. (Climbing up the mountain top to then have to climb down and go to parallel worlds) I might not have been in the right state of mind when I played it, but the game just didn't have an impact on me like it seemed to have had with others.

Needless to say that I didn't finish, but I've considered giving it another try again after hearing about the PC release

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[–] [email protected] 7 points 1 year ago (4 children)

Don't hate me but I cannot get into Minecraft. I get so bored running around collecting supplies and building things, it feels like a chore each and every time I try it out.

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[–] [email protected] 7 points 1 year ago (2 children)

Hollow Knight. It feels gross af to die only to have to walk like 10 minutes back to the boss I die to again, and the exploration is some of the least rewarding in the metroidvania genre imo.

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[–] [email protected] 7 points 1 year ago (1 children)

Monster Hunter. I don't understand any of it. I tried rise and generations and I just... I just don't get it.

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[–] [email protected] 7 points 1 year ago (1 children)

There's two, and both pretty controversial.

  1. Horizon Zero Dawn - I love open world games, I love exploring, I love grind, this is someone who has played every Assassins Creed, the Tomb Raider Series, Ghost Recon series, God of War, Ghost of Tsushima, Death Stranding, and goodness knows what else. I did about 10-12 hours of Zero Dawn and it just bored me. I think the worst thing for was the character acting, I found everyone very wooden, or just had really silly voices (like Aloy's father or whoever he was, sounded so well spoken). I found it grating. And the landscape, maybe I needed to open up more of the world, but I just didn't find it very interesting. Sure, Robot's are fun, but, even they were kinda dull.

  2. The Last of Us - Just couldnt get into it. I just found it very tedious (played about 8 hours). I dont know why it just didn't resonate with me at all. I think where AC, Tsushima etc offer escapism, TLOU being set in a regular city didnt really excite me to go out an explore. When the tv show started I thought i would give that a go hoping it would get me into playing the game, but i got bored with that about 40 minutes into episode 1 as well :(

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[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (3 children)

Personally, I feel like most games that have a grind are kryptonite to me. Like, unless I really, really, really like the game loop to an obsessive degree - which is rare - I quickly get to a point where I'm like "I get it, now show me something new for crying out loud".

This ropes in a vast number of games, alas. Occasionally, sure, I'll find a grindy game is suddenly palatable to my brain. Like, there was a month or two I went gonzo for Warframe and played the same 3 maps repeatedly. But then I swore off the game for a year. Same for Diablo and any number of gacha games.

Some of my favorites are indie games that have a good fun loop and progression that doesn't overstay its welcome.

A roguelike / roguelite like Hades drew me in for longer than expected, if only because I could shuffle up weapons and modifiers. Still kind of a repetition thing after awhile, but it had enough variety and novelty with each run to keep me engaged for good while.

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[–] [email protected] 7 points 1 year ago (3 children)

Oblivion, Morrowind and probably Skyrim too. The open world didn't captivate me, it just felt too big, too sparse and ultimately not interesting.

Same goes for Breath of the Wild. The world is just too barren. It doesn't help that I feel like the weapon breaking is extremely stressful.

Red Dead Redemption 2 is too slow and clunky. The skinning animation made me uninstall. It does not respect my time.

Kinda funny, because I don't mind grinding in arpgs. Maybe because they are faster-paced when the combat happens, and then you start wracking your brain with the theorycrafting side of builds.

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