this post was submitted on 02 May 2025
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I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?

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[–] [email protected] 32 points 1 month ago (3 children)

Disco Elysium is, without a doubt, the best written game I've ever played. That game had me experience the entire rainbow of emotions.

[–] ChickenAndRice 13 points 1 month ago

At first I was like "haha look at the funny hobo cop, no pants".

By hour 70 I decided to finally read Chomsky, 11/10 can recommend.

[–] [email protected] 6 points 1 month ago* (last edited 1 month ago) (3 children)

With the praise this game regularly gets, I was unpleasantly surprised to find that the story was inelegantly delivered by info dump.

[–] sanpedropeddler 11 points 1 month ago (1 children)

An info dump implies its giving too much info at once. Disco Elysium paces its story well, it just doesn't conform to how you would normally tell a story within a game.

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[–] [email protected] 4 points 1 month ago

It's very text heavy, which isn't for everyone.

It's definitely for me. I ate it UP, and was still hungry for more.

[–] [email protected] 3 points 1 month ago (1 children)

I would say that the story of DE kind of plays a back seat to the inner dialogue stuff imo... It's not the kind of game that you just rush through so you can see what the plot is.

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[–] [email protected] 5 points 1 month ago

I honestly think it's objectively the best written game ever.

[–] [email protected] 15 points 1 month ago

A Mind Forever Voyaging, by Infocom.

It's an old text adventure from the 80's with a particularly cool and oddly relevant concept: You take the role of an AI that's been meticulously raised in a simulation to truly become a general intelligence. The reason this project was undertaken was to eventually send you, the AI, into other simulations based in the near future to test the outcomes of various political policies of the new republican government, record your interactions, and report back to the engineers who created you.

The game's designer said that he created the game in response to the despair he felt from Ronald Reagan being elected.

I haven't gotten super far in it, but it has an incredibly well written short story in the manual that details all the events leading up to the start of the game, and so far the game itself is unlike anything else I've ever played.

[–] [email protected] 14 points 1 month ago

FFVII set me up to be an eco-Marxist.

Disco Elysium helped me come to terms with my alcoholism and learn to move forward with my life instead of wallowing in self pity and loathing for the things I had done.

Really those are the two games that affected me most heavily in my life.

[–] [email protected] 13 points 1 month ago (1 children)

Horizon: Zero Dawn. Such a haunting, beautiful story.

[–] [email protected] 5 points 1 month ago

Really gave me the feeling of reading a sci-fi novel.

[–] [email protected] 12 points 1 month ago (1 children)

CrossCode. I won't spoil anything, but Lea very quickly cemented herself as my favorite protagonist of all time.

[–] hornywarthogfart 3 points 1 month ago

CrossCode was gifted to me and I went in knowing nothing about it. I don't know if I would say it is the best written game story but the way it unfolds is emotionally gripping and managed to make a crusty jaded gamer like myself feel the full range of emotions. Highly recommended.

[–] [email protected] 12 points 1 month ago* (last edited 1 month ago) (3 children)
  • Life is Strange
  • Telltale walking dead
  • Final Fantasy X (or VII, or basically insert most any)
  • Gone Home
  • Mass Effect 1&2 (never finished 3 lol)
  • Outer Wilda
  • Undertale
  • Descent Freespace 2
  • Silent Hill 2
  • Heavy Rain
  • Disco Elysium
  • I have no mouth and I must scream
  • Limbo
  • Braid
[–] Qwaffle_waffle 7 points 1 month ago

Outer Wilds for sure!

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[–] [email protected] 11 points 1 month ago* (last edited 1 month ago) (4 children)

Life is Strange
Spiritfarer
Titanfall 2
Hellblade
Red Dead 2
Hades
Oxenfree

Many more, but these stood out on actually caring about the characters and what happened to them.

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[–] [email protected] 11 points 1 month ago

I'll say the obligatory Red Dead Redemption. What a ride. From beginning to end. It legitimately feels like an "epic" where the character and world develop.

As you get to the end of the game and you're in the more populated areas that feel like they have left the wild West behind and the parallel with the story... it's great.

[–] [email protected] 11 points 1 month ago

What Remains of Edith Finch comes to mind for me.

In the game, you play Edith Finch going back to her family home. It was home to multiple generations of the Finch family. This family has a serious case of bad luck, and most of them didn't get very old. As Edith, you explore all of the rooms and see the final moments of the person who used to live there.

It is not a horror game - but it is haunting, in a sense. If you enjoy good stories and writing, give it a try. It's only about 2 hours, and best played in a single sitting. It's also on sale regularly.

[–] [email protected] 9 points 1 month ago

The quarry, and until dawn were pretty good. A bit lacking in gameplay, but awesome stories.

Witcher 3 tells many stories that contribute to an overarching story.

Fallout new Vegas does it with the option of murder hoboing

Bg3 is pretty good story wise too ❤️

[–] [email protected] 9 points 1 month ago

SOMA still lives in my brain 10 years later.

[–] [email protected] 7 points 1 month ago* (last edited 1 month ago)

Kingdom Come: Deliverance 1 and 2 have an awesome main story line with writing that makes me feel like I am playing video game sequels to A Knight's Tale.

But then it also has some pretty yawn inducing stuff, too, that might be interesting to history buffs since it takes place in real life, during real historical events in Bohemia. A lot of politics and nobility dick-waving. I skipped through a lot of random side quest dialogue because it was just an hour of discussing politics. 🤣

Disco Elysium tho is hands down the best written game I've ever played. We need more video games to be written by actual authors. It also just has an insane amount of branching paths and differences in how you play that mostly appear in dialogue, but also just wearing different clothing can change things dramatically.

[–] [email protected] 6 points 1 month ago (2 children)

Come on, noone mentioning Planescape Torment so far?!

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[–] [email protected] 6 points 1 month ago

New Vegas, the writing of the dialoges are brilliant. Some of the funniest or straight up saddest stuff are both there.

[–] starman2112 6 points 1 month ago (1 children)

A Way Out. Highly recommend playing it with your closest friend. Fucking game made me feel stronger emotions than any other game I've ever played, because the motherfucker I was playing with is my best friend. I'm not going to spoil the ending, I'm just going to say: heavy fucking feelings

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[–] [email protected] 6 points 1 month ago

Bioshock infinite, really pulled me in.

[–] [email protected] 5 points 1 month ago (1 children)

A lot of games are written pretty 'middle of the road' to get as much of a broad base as possible. A few stand out though.

The Last of Us really hit hard when I played it. I came to the end of that game feeling a little bit like I had an adoptive daughter, and feeling guilty that I had, to my mind, let her down.

There wasn't much 'writing' in it but Shadow of the Colossus also hit me pretty squarely in the chest.

Hellblade: Senua's Sacrifice was another that had some real power to the writing. Go listen to this setup (stop at 2:47)and tell me that isn't made to give goosebumps.

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[–] [email protected] 5 points 1 month ago

Cyberpunk 2077. Years since I booted it for the first time I am still at it

[–] [email protected] 5 points 1 month ago

Final Fantasy XV... Usually I get wet eyes when the games do it right. But with FF15 I literally cried.

[–] [email protected] 5 points 1 month ago

Outer Wilds. The game isn't very text-heavy, but what there is feels important and personal. With the way the story is told, it is quite possibly my favorite story overall. I don't want to say too much, since knowledge is key in that game, but I would highly recommend it.

[–] [email protected] 5 points 1 month ago

Spiritfarer did this to me, I was very much invested in every character (except the bird and the bull, they can fuck off)

[–] [email protected] 5 points 1 month ago

Legend of Mana

[–] [email protected] 5 points 1 month ago (1 children)

Talos Principle is the best story I’ve played hands down.

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[–] JadenSmith 5 points 1 month ago

Hell blade: Senua's Sacrifice.

The game itself helped me understand people, who are no longer with us, in a better way. The manner in which psychosis is presented is powerfully accurate, at least from an outsider perspective. It made me cry as it portrayed struggles in a manner truthful to the symptoms beyond the effects - the story and execution of it really gripped me.

[–] [email protected] 5 points 1 month ago

Journey, there is no word but the story is so well written i

[–] [email protected] 4 points 1 month ago

Rime is a fun but emotional one.

Citizen Sleeper isn't my usual type of game but I was hooked instantly by it all.

[–] [email protected] 4 points 1 month ago

This may seem like a cheeky answer, but Limbo.

Sometimes it's not about what you say, it's about what you don't.

[–] [email protected] 4 points 1 month ago (1 children)

Blue Prince sure feels like it counts, our whole family is hooked, and has been playing it every day for about 2 weeks now. Even well after rolling credits.

In a similar vein, I'd have to say Hollow Knight and Outer Wilds. Together with Blue Prince, they all have a storytelling strategy of "you have to put some effort into getting the story out of it", but the effort makes every new discovery or revelation feel super rewarding.

Celeste is the one that comes to mind for a more traditional story that REALLY hit.

Persona 5 comes to mind, too. I was ENGROSSED in that story for months. Even if it went off the rails a couple times.

I'm also gonna shout-out Tales of Symphonia. That game was formative for me.

[–] [email protected] 2 points 1 month ago

I see Tales of Symphonia, I instantly upvote.

[–] [email protected] 4 points 1 month ago

All games from the Too the Moon series.

[–] [email protected] 3 points 1 month ago

Recent hit in this regard is Clair Obscure: Expedition 33. Incredible writing and incredible game overall.

[–] [email protected] 3 points 1 month ago

Gone Home - when I finished the game I was legitimately sad that I couldn't spend more time with the people whose lives I got to know so intimately from their environments. And yes, they didn't feel like characters anymore, they felt like actual people. That's one of the highest praises I can give to a game's storytelling.

[–] [email protected] 3 points 1 month ago (1 children)

I just played around 6 hours of it, but Clair Obscur: Expedition 33 intro made me cry. With everything going on in the world right now the sense of despair is very relatable.

[–] [email protected] 3 points 1 month ago

This game casually dropped phenomenal quality across the board. Best writing I've encountered yet.

[–] [email protected] 3 points 1 month ago

Clair Obscur: Expedition 33 is the most recent example, but I also love the writing of Horizon. I wish it was more mature, but it's good writing overall. Excellent setup.

[–] [email protected] 2 points 1 month ago

The Cat Lady is one I'd say stands out to me.

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