this post was submitted on 10 Apr 2025
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Greentext

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This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

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[–] [email protected] 16 points 6 days ago (2 children)

Numbers isn't hard. It's just tedious.

[–] [email protected] 3 points 6 days ago* (last edited 6 days ago) (1 children)

I read tedious as tendies lol

[–] [email protected] 5 points 6 days ago

If they were tendies, anon would prefer numbers instead of mechanics. 😎

[–] [email protected] 2 points 6 days ago (1 children)

Yeah but having discipline to grind and find an efficient grind method can be hard.

Some games like runescape are mechanically easy but number hard because the difference between optimal path and suboptimal is one of "never getting this within realistic time frame" which essentially is equivalent to a mechanic defeat.

[–] sugar_in_your_tea 1 points 3 days ago

It's really not.

If the "optimal path" still sucks, it's just poorly designed. Runescape sucks because even the optimal path sucks. I did the math and found the optimal way to grind mining, for example, but I gave up around level 50 or so because it was clearly a game of diminishing returns and I hadn't been having fun for months.

[–] [email protected] 22 points 6 days ago (1 children)

Is it myth of the sword or myth of the gun, tell me retail employee. Tell me!

[–] [email protected] 18 points 6 days ago

I can't stand when retail cash-register workers can't engage with my obscure philosophical analysis of niche media details.

[–] [email protected] 9 points 6 days ago (2 children)
[–] sugar_in_your_tea 1 points 3 days ago

Luck.

There are plenty of mechanics, but whether you win is determined more by what cards you see than your actual strategy, at least after a point.

[–] [email protected] 1 points 5 days ago (1 children)

Largely mechanics, apart from the need to unlock jokers.

Fun for a game so centered around numbers to not actually be numbers

[–] [email protected] 1 points 4 days ago* (last edited 4 days ago) (1 children)

Unlock jokers? It has an "unlock all" button in the collection section, if you don't mind missing out on achievements which I don't. Never understood them.

[–] [email protected] 1 points 4 days ago

I believe that was implemented for people getting the mobile version after having played on another platform and not wanting to unlock everything again?

But yeah, you can certainly go that route, making it all mechanics and no numbers

[–] [email protected] 13 points 6 days ago

this is just the gym is based or cringe text with GameStop

[–] starman2112 8 points 6 days ago (2 children)
[–] sugar_in_your_tea 2 points 3 days ago* (last edited 3 days ago)

Better yet: Pokemon vs Titan Souls.

In Pokemon, if you lose, you grind. In Titan Souls, if you lose, you try over and over until you win (or give up).

[–] [email protected] 5 points 6 days ago (1 children)

Remnant 2 is all just numbers until the final boss, who is a bigger load of bullshit than Promised Consort Radahn.

[–] Piemanding 4 points 6 days ago (1 children)

Have you tried shooting it in the head and dodging the red lasers?

[–] [email protected] 3 points 6 days ago* (last edited 6 days ago)

It's the "randomly going blind and teleporting to an entirely different arena, vs an entirely different entity" that made it shit.

[–] [email protected] 7 points 6 days ago

Still a hard game though.

[–] [email protected] 5 points 6 days ago

Anon is Sanraku from Shangri-la Frontier.

[–] dechnically 6 points 6 days ago

nah i get it.

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