this post was submitted on 28 Feb 2024
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And the damn thing still broke sales records with 18 million copies sold.

Give me a fucking break.

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[–] [email protected] 104 points 8 months ago (1 children)

I guess it's time to play with Yuzu! Thanks Nintendo for the nod.

[–] [email protected] 2 points 8 months ago (1 children)

I'm not gonna lie a hacked Nintendo Switch is a far better experience. You could even buy one used if the hang-up is giving Nintendo money.

[–] [email protected] 16 points 8 months ago (1 children)

Yeah it’s absolutely not better than playing games at 1440p/60+FPS with graphics mods.

[–] [email protected] 1 points 8 months ago (1 children)

I find the juttering from shader compilation to be substantially worse. If that doesn't bother you, it's fine, but it bothers me immensely. Usually, it really needs better precompilation, Potentially crowdsourced in a database like Steam's pre-compilation is on Linux.

[–] [email protected] 5 points 8 months ago

Issue with community sourced precompilation is that it heavily crosses the line for copyright. Thats why tools Ryusak explicitly say to not goto Ryujinx and discuss shader sharing, Ryusak, etc.

[–] [email protected] 63 points 8 months ago

Get fucked Nintendo. You have no ground to stand on, this is just harassment.

[–] [email protected] 56 points 8 months ago (2 children)

I bought the game but still played it in Yuzu instead.

[–] [email protected] 14 points 8 months ago* (last edited 8 months ago)

Same lol

Edit: of course dumped the keys and game from my own hacked switch.

[–] [email protected] 7 points 8 months ago

Likewise. Why would I not play it upscaled to 4K, etc?

[–] MurphysPaw 45 points 8 months ago (2 children)

There's a switch emulator? Neat!

[–] [email protected] 11 points 8 months ago

It works much better than the actual Switch does hahaha

[–] [email protected] 42 points 8 months ago (7 children)

“In effect, Yuzu turns general computing devices into tools for massive intellectual property infringement of Nintendo and others’ copyrighted works.”

So, what's the point of the Switch then? If all these devices can play any Switch game, yet Nintendo refuses to allow people to buy and run them on these devices, then it sounds to me like they've done this to themselves. I empathise for all the work developers have put into their games, but I have no sympathy for the executives who decide to make their games exclusive to an overpriced irrelevant piece of technology.

[–] [email protected] 6 points 8 months ago* (last edited 8 months ago) (1 children)

Making money off third-party games is the point of the switch :)

A Nintendo store on PC would sell a lot of Nintendo games, but they couldn't make a lot of other games exclusive to that store.

[–] [email protected] 3 points 8 months ago* (last edited 8 months ago)

Nintendo are not loss leaders, unlike their competitors. They do actually make money on consoles.

[–] [email protected] 5 points 8 months ago (2 children)

The switch platform was very unique when it launched. It has inspired a new category of gaming devices.

It's also the most reliable and (easily) controllable portable gaming console that has significant new game support. PC, Xbox and playstation make it too easy for children to access online chats and adult content. The switch and by extension Nintendo ecosystem severely limit this.

It's great for playing games with younger family members in person and online. Whereas the alternative platforms should only be used by young children when they are actively being monitored by an adult. It allows the child some independence without danger. Not just stranger danger, many businesses are desperate to directly communicate with children with no adult in between. It's perverse we allow this type of advertising and targeting. The Nintendo switch severely limits this, and provides further limits in an easy to use app.

The customers of the steam deck wouldn't tolerate this. They expect a fully portable gaming pc. Artificial limitations would only frustrate their user base. People already expect these limitations when they buy a Nintendo product so it's less of an issue.

Nintendo always innovates on the hardware. The switch doesn't appear as innovate now. But that's only because the innovation was so good it was widely replicated. Supporting technology was also a factor.

If Nintendo make a switch 2 that only improves processing and screen resolution, it will be the least innovative console generation they ever had. But it would the standard affair for most gaming hardware manufacturers.

The protections incentives Nintendo to pursue innovation in gaming, in both hardware and software. Everyone else only does software, even the Steam deck is a follower. This approach is still risky with these protections. As not every hardware system is highly profitable, as we saw with the Wii U. The Wii U was great and very innovative but didn't capture much market share and many great games didn't sell as well as they should have (Nintendo remade many in the switch, but classics like Nintendo land can't be supported on any other device easily).

If you don't like this you don't need to support Nintendo, there are plenty of games being released that don't require dedicated hardware. More are being released than you could ever expect to play in a lifetime.

[–] [email protected] 4 points 8 months ago* (last edited 8 months ago) (1 children)

The switch platform was very unique when it launched. It has inspired a new category of gaming devices

The switch is still piggybacking off The WiiU and PSP.

[–] Sethayy 1 points 8 months ago (1 children)

They innovated greatly off the PSP with uhhh a second joystick! And uhh uhh motion controls, those have never been done before!

[–] [email protected] 3 points 8 months ago (1 children)

How by that logic was the PSP not simply an iterative improvement on the Game Boy?

[–] Sethayy 4 points 8 months ago (1 children)

Exactly, handheld consoles are hardly a new experience - nor is multiplayer for that matter

[–] [email protected] 2 points 8 months ago (1 children)

I think what the switch did best was having hardware that more or less works given the diminishing returns we're seeing in the processor space these days. It was the first time that a handheld could competently compete with a home console, and could merge the two into one. The Vita got close, but it wasn't there due to the hardware differential.

[–] Sethayy 1 points 8 months ago

Exactly, so its not much more than they got lucky + theyre big enough to force developers to optimize aggressively for their hardware, hardly anything new there

[–] captain_aggravated 2 points 8 months ago (1 children)

If Nintendo make a switch 2 that only improves processing and screen resolution, it will be the least innovative console generation they ever had.

...No. The SNES existed. Compared to its predecessor the NES, the SNES was considerably more powerful with 16 bit architecture, more RAM, a faster, more powerful processor etc. It could run at overall higher resolutions, it had a larger overall and simultaneous onscreen color palette, it could do larger and more colorful sprites, and it had a MUCH more capable sound chip, but...compare Super Mario 3 on the NES to Super Mario World on the SNES. Or Metroid to Super Metroid. They really didn't innovate that much, they added more buttons to the controller and made the graphics and sound more impressive.

To a lesser extent I'll also point to the GameCube, whose design is "A more powerful disc-based N64 that is objectively not as good as the PS2."

But, I think in certain ways the SNES and GameCube hold up where the more innovative N64 and Wii don't. It's easier to develop for "It's like the last one, but more capable" than "It's got this really weird new kind of controller no one has ever used before." I remember people talking about the SNES mini and what games they would add to the existing lineup, and then talking about a theoretical N64 mini and struggling to even name 20 N64 games they want to play again.

Then there's the case of the Wii U. The Wii U is their second worst console after the Virtual Boy (which I would argue is the most innovative console they ever made) and it's not because of the Wii U itself. 1. The marketing was absolute crap. The previous "Wii Would Like To Play" campaign was excellent, because they showed off what the Wii was about. They held the controller up for the camera to see, then they showed people playing the games, both gameplay and people handling the controller. You knew what a Wii was when you went to the store to buy one. And it sold like chocolate covered hotcakes. Meanwhile the Wii U showed gameplay that could plausibly exist on the Wii, they showed pictures of the screen controller with very Wii-like design language so many people thought it was an addon to the Wii...Especially since it wasn't called the Wii 2 or the Super Wii so it didn't feel like a new console...then they spent 94% of the console's life releasing basically no games for the thing, and the long-awaited, Zelda game was delayed so long that most people think of it as a Switch game; Breath of the Wild was developed for Wii U and ported to the Switch, but as a launch title for the Switch it outsold the Wii U version 13 to 1. By comparison, the Wii version of Twilight princess outsold the original GameCube version by ~4 to 1.

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[–] [email protected] 38 points 8 months ago

Fuck you Nintendo, you greedy litigious bastards.

[–] [email protected] 36 points 8 months ago

I pirated the game but i bought it on release day at midnight, got the wood placard they gave out with the shrikah icon & everything

Playing it on my deck is much better than switch, lag nonwithstanding

[–] [email protected] 24 points 8 months ago

aww, the poor rich people don't think they're rich enough how sad 🎻

[–] [email protected] 24 points 8 months ago (1 children)

Won't someone think of the huge successful that sold more than every other entry?

[–] [email protected] 5 points 8 months ago

I am thinking of the huge successful

[–] [email protected] 21 points 8 months ago (5 children)

Honestly I hope something like Palworld happens with the Zelda games.

[–] [email protected] 7 points 8 months ago (1 children)

There are many great Zelda-like games.

[–] [email protected] 11 points 8 months ago

Tunic is one of them.

I'd never miss a chance to promote that masterpiece.

[–] [email protected] 1 points 8 months ago

Palworld already has a lot of BotW vibes too

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[–] [email protected] 20 points 8 months ago (1 children)

Man this simply makes me want to pirate their games. And yesterday i was thinking about getting the next nintendo into my house. Thanks for getting that one out of my head.

[–] [email protected] 12 points 8 months ago

Yeah, a good antidote to being a Nintendo fan is watching their legal department operate.

[–] tulth 10 points 8 months ago (1 children)

why not just release games to pc?

[–] [email protected] 7 points 8 months ago (1 children)

Cuz they want you to buy the switch

[–] [email protected] 1 points 8 months ago (1 children)

They should make their own PCs

[–] [email protected] 2 points 8 months ago (1 children)

They do... it's called a Nintendo switch

[–] JadenSmith 1 points 8 months ago

It's more like a Cellphone 2: Zelda Boogaloo sort of device.

[–] [email protected] 8 points 8 months ago

This emulator is probably not as fragile as the Nintendo hardware was for me.....

[–] [email protected] 7 points 8 months ago

Fuck these guys

[–] [email protected] 1 points 8 months ago

If this stops development on Yuzu, do you think Ryujinx will start to improve significantly? 🤔

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