this post was submitted on 27 Oct 2024
612 points (99.7% liked)

Games

16841 readers
701 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

A three-year fight to help support game preservation has come to a sad end today. The US copyright office has denied a request for a DMCA exemption that would allow libraries to remotely share digital access to preserved video games.

"For the past three years, the Video Game History Foundation has been supporting with the Software Preservation Network (SPN) on a petition to allow libraries and archives to remotely share digital access to out-of-print video games in their collections," VGHF explains in its statement. "Under the current anti-circumvention rules in Section 1201 of the DMCA, libraries and archives are unable to break copy protection on games in order to make them remotely accessible to researchers."

Essentially, this exemption would open up the possibility of a digital library where historians and researchers could 'check out' digital games that run through emulators. The VGHF argues that around 87% of all video games released in the US before 2010 are now out of print, and the only legal way to access those games now is through the occasionally exorbitant prices and often failing hardware that defines the retro gaming market.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 1 month ago (1 children)

What is DLC vs an expansion has become somewhat blurry. There was StarCraft BroodWar that was really an entire separate game to the point of launching them separately at the menu. Now things like Rimworld (which I play far too much of) have these expansion/plugins that add new mechanics and features but don't create a separate game in their own right.

I actually read an article recently about 20 years of Oblivion horse armor or some such. They made an interesting point that a lot of the acceptance of micro buys came from online games letting you show off your new gear to the masses.

[–] [email protected] 1 points 1 month ago

Yeah, in some ways I think playable content vs cosmetics is a more functional distinction than DLC (or MTX) vs expansions. The big thing that changed is that games now will sell you visual items for bragging rights, rather than stuff for you to play.

I would suggest that not buying those is a good idea, but clearly a bunch of teens and rich people disagree with me on that one.