this post was submitted on 27 Oct 2024
502 points (100.0% liked)

Games

16612 readers
539 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

A three-year fight to help support game preservation has come to a sad end today. The US copyright office has denied a request for a DMCA exemption that would allow libraries to remotely share digital access to preserved video games.

"For the past three years, the Video Game History Foundation has been supporting with the Software Preservation Network (SPN) on a petition to allow libraries and archives to remotely share digital access to out-of-print video games in their collections," VGHF explains in its statement. "Under the current anti-circumvention rules in Section 1201 of the DMCA, libraries and archives are unable to break copy protection on games in order to make them remotely accessible to researchers."

Essentially, this exemption would open up the possibility of a digital library where historians and researchers could 'check out' digital games that run through emulators. The VGHF argues that around 87% of all video games released in the US before 2010 are now out of print, and the only legal way to access those games now is through the occasionally exorbitant prices and often failing hardware that defines the retro gaming market.

top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 2 points 2 hours ago

Game makers that sell new games that aren't completed (DLC) with DAY 1 launch problems being not only expected but usually the only way a game gets media attention these days.

[–] DudeImMacGyver 46 points 1 day ago (1 children)

Love how the people don't get represented or supported because of corporations and their insatiable greed.

[–] [email protected] 24 points 1 day ago* (last edited 1 day ago) (2 children)

The weird thing is, corporations can't even make any money from these older games. I guess they think that means people who can't play older games will just buy their newer garbage, and yet that's not how it works at all lol people just end up buying indie games instead these days.

[–] [email protected] 13 points 1 day ago

It's about preserving the consumption culture for the mainstream. If playing older games for free was easier and legal, more people that now only play the newest AAA garbage would start doing it, and corpos don't want to risk that culture change, because if it gets big enough it would definitely impact their sales.

Unfortunately not many people know or care about indie games and free games like Beyond All Reason, Shattered Pixel Dungeon, etc. as is.

[–] DudeImMacGyver 6 points 1 day ago (2 children)

They could and sometimes make a relatively small amount of money, but it's more about trying to legally protect their trademarks/intellectual property as I understand it. These days I'd much rather support an indie dev over a shitty "AAA" company for sure, tired of them price gouging people for games that aren't even that good.

[–] [email protected] 1 points 1 hour ago

They’re really in a bind though. Indie games are great because there are thousands of indie developers out there making games and we get to play any ones we want. All the indie games that fail don’t matter because we don’t need to pick the winner ahead of time.

AAA studios can’t operate this way because they can’t predict what will be a great game that everyone wants to play. The only leverage they have is that they can afford to hire a large team of artists to create all the graphics.

It’s really the same situation that Hollywood film studios are stuck in and the result is basically the same. Hollywood makes their MCU graphics extravaganzas and AAA studios makes their Call of Dutys.

[–] taladar 2 points 3 hours ago

The AAA warning label is pretty much like the Enterprise warning label for other types of software.

[–] [email protected] 34 points 1 day ago (1 children)

They can dick about as much as they want, piracy will make sure to preserve the things they want gone. The reason they don't want older games to be preserved is that new generations, whilst playing them, may come to realize that you don't need gacha mechanics, stupid fomo, micro transactions, 6 different currencies, 3 different shop menus, 2 battlepasses and so forth to have a good game.

[–] [email protected] 19 points 1 day ago (1 children)

Imagine Beethoven refusing to release his catalog of works because people might stop listening to newer music. Gg capitalism.

[–] [email protected] 1 points 3 hours ago* (last edited 3 hours ago)

"Capitalism creates innovation" - one of the best jokes out there

[–] [email protected] 120 points 1 day ago* (last edited 1 day ago) (1 children)

“No! They’ll enjoy preserving our history to muuuch!!”

They know the dark secret of book preservation. The people preserving the books… gulp READ THEM!

[–] [email protected] 28 points 1 day ago* (last edited 1 day ago) (2 children)

Libraries facilitate widespread piracy of books, by allowing people to read them without a distribution licence, or even take them home!

This is a clear violation of the DMCA, and thus must be stopped immediately!

[–] [email protected] 5 points 2 hours ago

There's a group called Improv Everywhere that used to do really creative flash mobs like the No Pants Subway ride where they would all claim to have forgotten to put on pants that day, or going into a cafe and lugging 90s desktops in and dialing in, or during the Great Recession they had a suicide jumper on a 2ft high ledge which they dramatically had to talk down.

They once tried to do a "writers against libraries" stunt but it ended up not being funny enough because people kinda went "oh yeah libraries are kinda weird in that they just give out books for free"

[–] [email protected] 21 points 1 day ago

I get the sarcasm even if others don’t.

Someone else on Lemmy said you couldn’t invent libraries today. It’s true.

[–] BudgetBandit 80 points 1 day ago (1 children)

Well, time to finally make my own collection to play

[–] [email protected] 12 points 1 day ago (1 children)

That's what I've been doing. Been collecting various PS1-4 games on top of GameCube, Wii, and Switch games over the past year to rip and save digital copies for myself. Then I play them on emulators.
I have roughly a few hundred so far and plan to expand it further.
I have a NAS with two 8 TB drives in RAID to back them up and it's already over 50% full. I want to start collecting OG Xbox and 360 games in the near future, but I need to get jailbroken consoles for them.

[–] otp 10 points 1 day ago (1 children)

two 8 TB drives in RAID to back them up

Obligatory "RAID is not a backup"

[–] [email protected] 3 points 1 day ago (3 children)

Sure, but it's a start. It's certainly better than trying to keep them on my laptop. And I do hope to add more forms of data backup/storage as time goes on. It's taken several hours ripping all those games and I'd hate to lose them all.
I also have an external 4 TB SSD that I keep most of the games on (excluding the PS4 games because they simply take up too much space).

[–] taladar 3 points 3 hours ago

I used to have a RAID6 (could lose two drives) without a backup, then some power surge killed 5 of the 12 disks. Trust me, you do want a backup.

[–] [email protected] 2 points 2 hours ago

Probably the easiest way to do an off-site backup for low-double digit terabytes is an external drive in a bank safety deposit box. Remember your home could burn down fall over and sink into a swamp and no amount of parity drives within the home would keep that data safe.

[–] [email protected] 7 points 1 day ago

Make a torrent, best backup.

[–] [email protected] 38 points 1 day ago

🐶 NO PLAY

🐶 ONLY BUY

[–] [email protected] 68 points 1 day ago (1 children)

Actually explains a lot of decisions by game publishers the last 5-10 years if their official position is that games are meant to collect dust on a shelf rather than being played.

[–] [email protected] 5 points 1 day ago (1 children)

You can't have criticisms about the game if you put it on a shelf instead of playing it.

[–] taladar 2 points 3 hours ago* (last edited 3 hours ago) (1 children)

Sure you can, criticisms like "takes up too much shelf space" or "is too heavy for my shelf", "doesn't go with the color of my wallpaper behind the shelf".

[–] [email protected] 1 points 2 hours ago

Good thing the games are digital now! Your virtual shelf (steam library) looks perfect with our 600gb slop shooter game!

[–] [email protected] 58 points 1 day ago (2 children)

They really want to force gamers to buy their new games which are pretty much like the old games but now with extra helpings of ads, gambling mechanics and micro transactions on top

[–] [email protected] 15 points 1 day ago (3 children)

They really want to force gamers to buy the old games, just as they were, because those are next to free to adapt to a different platform and people will pay for them.

Not to be my usual old codger, but a lot of these game in questions were microtransaction-based to being with, in the very Farmville-y format of charging you a quarter for each set of three lives and then being ungodly broken and difficult to make sure those three lives didn't last any longer than a minute each and entice you to pay for three more.

This absolutely sucks, is based on unjustifiable logic and takes the side of business over a demonstrable common good, but let's not pretend the business logic behind it was invented in 2005. Game publishers have been game publishers longer than many of the nostalgic posters have been alive.

[–] [email protected] 12 points 1 day ago (1 children)

I don't think we're talking about arcade games at this point though. We're talking to a large extent about 3rd–6th generation home gaming consoles. For Nintendo, that's the NES to GameCube. Sony entered with the PlayStation in the 5th gen, and Xbox came out in 6th.

I think a lot of people would see this (and to a slightly lesser extent the 7th gen) as the high point where games came out in a completed state and you paid once and the just enjoyed the game.

[–] [email protected] 5 points 1 day ago (8 children)

Well, no, we're talking about everything. Everything before 2010, explicitly.

I would guess most people just fill in whatever moment of their childhood there was when they would buy a thing and enjoy a thing and not worry about it too much.

Me being me (see the old codger self-identification up there), I substitute in the late 80s and 90s, when I would plead and beg for coins to squeeze in another 60 second gaming session and then go on to save for months in order to get a lesser version of that same experience at home for anywhere between 60 and 90 bucks (140-220 adjusted for inflation).

In the grand scheme of my memories, the five years after arcades were relevant and before Microsoft started charging a monthly fee to play online and Facebook started a games division are too short of a blip to consider a golden age. My nostalgia is on ranting angrily about having to purchase Street Fighter 2 for the fourth time and having Capcom re-sell the PSOne version of Resident Evil a third time for the privilege of having added analogue stick controls.

load more comments (8 replies)
load more comments (2 replies)
[–] [email protected] 7 points 1 day ago

The stories have also gone downhill to accomodate new bastard genres with fomo shit

[–] [email protected] 43 points 1 day ago (1 children)

Well that's fucking stupid.

[–] [email protected] 20 points 1 day ago (1 children)
[–] [email protected] 8 points 1 day ago

Corruption from potato supreme all the way down and back up to Orange Hitler

[–] [email protected] 15 points 1 day ago* (last edited 1 day ago)

I don't think I'll ever buy a game from a AAA publisher again,they can't be trusted and the quality of their goods has fallen sharply the last few years.

Smaller dev teams have better/more interesting IP AND seem to care what I think as their end user.

[–] [email protected] 11 points 1 day ago

God forbid we... checks notes preserve games so we can play them?

[–] RVGamer06 23 points 1 day ago (1 children)

I wonder if the EU can somehow prevent DMCA being applied to European internet users.

load more comments (1 replies)
[–] [email protected] 11 points 1 day ago

I guess people rent movies and books because they hate them!

[–] [email protected] 9 points 1 day ago

How dare people use games for recreation! Why would they not think about the shareholders!

[–] [email protected] 11 points 1 day ago

Guess I'll have to start hoarding games now

[–] [email protected] 19 points 1 day ago

You haven't sold this game in 30 years - why do you fucking care you drooling troglodite?

[–] [email protected] 4 points 1 day ago

the plastic cases dont need preserving, just the data.

[–] [email protected] 2 points 1 day ago

Someone's got to do something about these fucking chicken shit publishers. I think it's time for the industry to move on without them. Everything can be self published now. We have the technology.

[–] [email protected] 2 points 1 day ago (1 children)

They're right though. Those archived games would definitely be played... For fun. The problem is that even though the graphics aren't as good, a lot of older games were fun and had great replayability. Eventually, there will be such a big historical catalog of games that people will be able to enjoy just legacy games without ever buying new ones.

The solution is simple: have some non-profit org manage the historical catalog, sell the old games super cheap, and send that way whoever holds the rights can still get profits off the old games. They could even give you different download options like game-only, or game in a VM that is guaranteed to actually be able to run the game.

[–] [email protected] 1 points 2 hours ago

Problem with their logic is that, as stated in the article, goods such as preserved books are already used for recreation. Your idea that a catalogue of old media would prevent consumption of new media is provably false by example. People read old books and it doesn't stop them from reading new ones. Can you imagine saying this exact same thing about music? People's tastes change over time and they like new things- old things don't stop us from consuming the new things. All the copyright lobbyists are doing is preventing the public from enjoying old games that can no longer be played because the hardware is dated or there are no viable copies left.

[–] [email protected] 2 points 1 day ago

🏴‍☠️

load more comments
view more: next ›