savedbythezsh

joined 2 years ago
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[–] savedbythezsh 1 points 1 year ago

I use Jenkins for work, unfortunately, so I have plenty of experience

[–] savedbythezsh 4 points 1 year ago (3 children)

FYI, Jenkins has an endpoint to validate the pipeline without running it, and there's a VSCode extension to do this without leaving the editor: https://www.jenkins.io/blog/2018/11/07/Validate-Jenkinsfile/

[–] savedbythezsh 1 points 1 year ago

FYI you can (sorta) redirect searches from the start menu: https://www.windowscentral.com/how-let-google-handle-cortana-web-search-results-windows-10

Mine all go to DDG in FF

[–] savedbythezsh 3 points 1 year ago (4 children)

The WinAmp maybe sorta open-sourcing is interesting. I've never used it (aside from downloading it to get MilkDrop working in Foobar2000).

[–] savedbythezsh 2 points 1 year ago

Yeah exactly, but to get to that point we needed to message it to consumers as such for ~20 years. Similarly, in OPs example, the 20mg feels similarly to a 40mg, but with half the nicotine - clearly the measurement on the box is being used as a proxy for "how does this feel" (no clue if that has a measurement/is measureable) but could definitely message it similarly

[–] savedbythezsh 2 points 1 year ago
[–] savedbythezsh 5 points 1 year ago (2 children)

That's when you take a page out of the book of lightbulb manufacturers. On the box, CFLs and LEDs don't show their actual wattage on the front, they write "100w equivalent" because that's how people are used to measuring luminosity.

[–] savedbythezsh 2 points 1 year ago

I feel the same way. Designing good, opinionated APIs is HARD, but it also provides the best experience for both the author and the consumer.

  • Prettier is the undisputed king of JS formatters because it has no options by design. You set and forget.
  • One of the reasons iOS is so successful is because they lock down their APIs and put strict standards on apps, making it hard to write something that doesn't at least look good and slot into the OS well.

Among other examples.

[–] savedbythezsh 1 points 1 year ago

I disagree that procedural generation makes games more boring and repetitive. I think it depends on the game and how the procedural generation is implemented. Look at Noita for example - uses lots of procedural generation, mixed with some handcrafted elements, and it's really fun! Terraria, another similar formula.

Not my cup of tea, but a lot of people love No Man's Sky for that reason - it's fun to explore the crazy combinations.

The original Elite was procedurally generated IIRC, and from what I understand it was super fun (before my time though).

[–] savedbythezsh 6 points 1 year ago (2 children)

That's what NEET technically means, but it's taken on a greater meaning (especially on 4chan) of "person who lives in their parents basement well past the age it's socially acceptable, has no social skills/is actively antisocial, has poor personal hygiene, and rarely (if ever) leaves the house".

[–] savedbythezsh 6 points 1 year ago

That's how I feel about RuneScape! I don't find it a particularly fun game, but the music is so great and iconic and fits the game so well, I hear it and want to play.

[–] savedbythezsh 13 points 1 year ago

I didn't even know this happened lol

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