iAmTheTot

joined 11 months ago
[–] iAmTheTot 4 points 20 minutes ago (1 children)

Stargate Atlantis

[–] iAmTheTot 2 points 1 hour ago* (last edited 1 hour ago)

That is a very strange equivocation to make and not at all like what I said. But if I did give someone a free car, yes I would expect them to take care of it. And if they don't, and the car breaks, then yes that is also their loss.

[–] iAmTheTot 3 points 2 hours ago (2 children)

Maybe I'm just callous but I just don't see that as a problem myself. If I'm offering my own self hosted services for friends or family, the least they can do is put in some effort to learn how to use it. If they couldn't bother, that is their loss.

[–] iAmTheTot 2 points 4 hours ago

One sneaky change the company made was an update to its oft-overlooked PlayStation App, which now sports themed Days of Play icons on mobile devices.

[–] iAmTheTot 2 points 4 hours ago (1 children)

I wasn't ignoring you. I explicitly put the caveat after "but" specifically because of what you said.

[–] iAmTheTot 1 points 4 hours ago

Sony may have quietly discontinued a PS5 accessory, replacing it with a more expensive, higher-end model. Players began noticing the disappearance of Pulse 3D wireless headset as far back as six months ago, and now, it’s not available to purchase on PS Direct either. PS5 players unhappy with Pulse 3D headset potentially being discontinued

Sony didn’t officially announce the discontinuation of the Pulse 3D model, but we’ve seen reports from various regions that it’s no longer available in stores. Pulse 3D has presumably been replaced by the Pulse Elite, which costs more.

Some players have been left frustrated by the change. We’ve seen a number of threads pop up on gaming forums, with players complaining about issues with the pricey Elite and being unable to find a new Pulse 3D headset.

“I had Elites and Audeze Maxwell, and honestly, I returned to Pulse 3D due to great sound, comfort, and very light weight,” a user wrote on Reddit. “I wanted to get a second pair and it’s kinda unavailable in EU.”

“Why is no one talking about their Pulse headset just disappearing quietly?” another player asked. “I think this is a big deal especially since their other headset [Elite], is still not functioning properly,” they added, referring to complaints of Elite disconnecting frequently.

At the time of this writing, we can confirm that Pulse 3D isn’t available to purchase via PS Direct.

[–] iAmTheTot 3 points 4 hours ago

This would low key be awesome if it was fleshed out a little more. The interiors were rough and picking up objects seemed like a real pain.

[–] iAmTheTot 2 points 4 hours ago

David OReilly’s Everything is $2.99 for PS Plus members in latest PS Store sale

[–] iAmTheTot 0 points 4 hours ago (3 children)

I mean, even in that regard, I did not find it that hard, but I do have a domain.

[–] iAmTheTot 4 points 5 hours ago

Interesting, I had never heard this. I understood people wanted them for Christmas lights, which would leave an exposed live end.

[–] iAmTheTot 0 points 5 hours ago (5 children)

Excuse me, I thought the comment I replied to was talking about the setup process of the jellyfin server itself.

[–] iAmTheTot 0 points 6 hours ago (3 children)

I would not let anyone access my self hosted stuff who is not using a password manager and secure passwords.

22
submitted 1 month ago* (last edited 1 month ago) by iAmTheTot to c/[email protected]
 

Hey all. I'm hosting a Docmost server for myself and some friends. Now, before everyone shouts "VPN!" at me, I specifically want help with this problem. Think of it as a learning experience.

The problem I have is that the Docmost server is accessible over internet and everyone can log on and use it, it's working fine. But when I try to access over LAN, it won't let me log in and I am 99% sure it's related to SSL certs over LAN from what I've read.

Here's the point I've gotten to with my own reading on this and I'm just stumped now:

I've got an UNRAID server hosted at 192.186.1.80 - on this server, there's a number of services running in docker containers. One of these services is Nginx Proxy Manager and it handles all my reverse proxying. This is all working correctly.

I could not for the life of me get Docmost working as a docker container on UNRAID, so instead I spun up a VM and installed it on there. That's hosted at 192.168.1.85 and NPM points to it when you try to access from docmost.example.com - that's all dandy.

Then, I installed Adguard Home in a docker container on my UNRAID server. I pointed my router at Adguard as a DNS server, and it seems to me that it's working fine. Internet's not broken and Adguard Home is reporting queries and blocks and all that good stuff. So that's all still working as it should, as far as I'm aware.

So, in Adguard Home I make a DNS Rewrite entry. I tell it to point docmost.example.com to 192.168.1.80, where NPM should be listening for traffic and reverse proxy me to the Docmost server... at least I thought that's what should happen, but actually nothing happens. I get a connection timed out error.

I'm still pretty new to a lot of this stuff and have tried to figure out a lot of things on my own, but at this point I feel stuck. Does anyone have advice or tips on how I can get this domain to resolve locally with certs?

I can provide more info if needed.

Cheers all!

Edited 19 April 2025 to add: Thanks for all the tips and suggestions everyone. I'm not 100% sure I fully wrap my head around what was going on here, but I did end up getting something working. I am going to continue looking into alternative solutions if only for educational purposes.

For anyone in future land who stumbles on this looking for help with a similar issue...

I'm not 100% sure what did end up fixing the issue, but I'll remark on some things I did here. Check my comments in threads below to see troubleshooting steps and advice from others.

This bit is specific to Docmost itself, but I ended up switching the APP_URL variable from https to http. This change allowed me to login to Docmost over LAN using the IP:Port of the service itself, though my browser was of course warning me that the connection was not secure.

It may be just because I restarted my PC between tries, but upon trying it again tonight, the domain resolved when I entered it into my browser... but the issue now was that it was just going to the UNRAID login page rather than getting proxied by Nginx (which as a reminder, runs in a container on UNRAID system).

So I decided to spin up a different Nginx Proxy Manager container running in a VM on a different local IP, and pointed my Adguard Home DNS rewrite entry to that IP instead of the UNRAID system. Once I configured the NPM at that IP to proxy the address to Docmost's IP:Port, voila! It worked! My friends were able to access Docmost at docmost.example.com and I was also able to access it at the same URL on my local network, and we were using the service simultaneously without issue.

 

cross-posted from: https://sh.itjust.works/post/27366526

I know that remakes and remasters are contentious, but let's pretend whatever game in question you're thinking of is handled with the utmost care by your favourite devs and they absolutely nail it.

Mine would be Shadow of Memories (called Shadow of Destiny in North America). It's legitimately one of my favourite games of all time but it kinda flew under the radar and I haven't met many people who know of it let alone played it. Seeing it get modern graphics, maybe some expanded mechanics, would be soooo cool.

 

I know that remakes and remasters are contentious, but let's pretend whatever game in question you're thinking of is handled with the utmost care by your favourite devs and they absolutely nail it.

Mine would be Shadow of Memories (called Shadow of Destiny in North America). It's legitimately one of my favourite games of all time but it kinda flew under the radar and I haven't met many people who know of it let alone played it. Seeing it get modern graphics, maybe some expanded mechanics, would be soooo cool.

 
803
submitted 8 months ago* (last edited 8 months ago) by iAmTheTot to c/[email protected]
 

Disclaimer: this is purposefully obtuse.

Other effects in the game which explicitly state they kill you:

Shadows, succubi, massive damage, death saving throws, beholder death ray (notably not even their disintegration ray kills you), power word kill, vampires, mind flayers, night hags, drow inquisitors.

Clearly, if they intended for disintegration to kill you, they'd have said so. Since specific overrides general, and there is no general rule that disintegrated creatures are dead, I rest my case. QED.

 

I currently have a hodgepodge of solutions for my hosting needs. I play ttrpgs online, so have two FoundryVTT servers hosted on a pi. Then I have a second pi that is hosting Home Assistant. I then also have a synology device that is my NAS and hosts my Plex server.

I'm looking to build a home server with some leftover parts from a recent system upgrade that will be my one unified server doing all the above things in the same machine. A NAS, hosting a couple Foundry instances, home assistant, and plex/jellyfin.

My initial research has me considering Unraid. I understand that it's a paid option and am okay with paying for convenience/good product. I'm open to other suggestions from this community.

The real advice I'm hoping to get here is a kind of order of operations. Assume I have decided on the OS I want to use for my needs, and my system is built. What would you say is the best way going about migrating all these services over to the new server and making sure that they are all reachable by web?

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