Maybe the 50hrs is just to weed out scalpers attempting to make new accounts to buy multiple.
50hours of gameplay over the lifetime of a console is not that much. I have like 200 hours in BOTW alone.
I looked into building my own keyboard, and then realized there are some excellent hobbyist tier keyboards that are 99% of what I would have wanted from building myself for like 30% of the cost.
I’m using the Hexgears Gemini Dawn right now, and I’m quite happy with it, but if I were to get a new one today I might go with something that supports QMK like the Massdrop CTRL.
The main 2 features I look for are hot-swappable switches and programmable firmware. Personally I like an aluminum frame and look for that as well.
You’ll pay about $100 for a prebuilt vs like $500 for building it yourself
Are you confusing CRF with CBR?
CRF is the video equivalent of VBR music. The music equivalent of two-pass video encoding is ABR music.
When tuned for a specific file, CRF and two-pass video will give similar results. They both result in a variable bitrate encoding.
When using the same config on different files, you might find that two-pass encoding produces unnecessarily large files for something with little movement like anime, or has quality issues for something with a lot of movement like a lot of shaky camera or film grain. Meanwhile the same CRF setting will work well in just about any scenario, using more bitrate for files that need it, and less bitrate for files that don’t.
Using a song as an alarm sound only works if it’s locally downloaded in Music and there are some codec and bitrate restrictions as well, but this is never explained anywhere. I’ve had to figure it out by trial and error.
At the very least there should be a warning in the Alarm app when you choose a song as an alarm that isn’t going to work.
Do you use Steam?