Now they're having issues because sequels are the same game, better engine, but less content, but the old version is still fine.
Cyberspark
Console updates and game updates are a thing. It will work, true, it just might be downloading and installing updates for a day before it does.
Didn't one of the ea sport games have a literal slot machine you buy tokens to spin as part of their MTX?
I will say, going back to it I appreciate how light it is in comparison. It's a shame the games feel overpriced compared to PC and rarely get discounted
Not to mention it's still in closed beta, even if a lot/most people have a key now
Too true, it was good by virtue of being the only modern game in the genre since nwn2 and basically no competition. It's good, but nothing incredible.
Between Owlcat's pathfinder modules, Pillars of Eternity and Wasteland 2/3 we have plenty of strong contenders, but it's still a genre lacking in games. I don't think a DAO remaster does anything for that though.
The issue is doing DLC for an open world game is hard. The way it's been done in the past is broadly one of the following:
- add a new zone that doesn't interact with the rest of the world
- add a new location, a few new maps that link to the original zone and some quests The issue is that that's not enough to necessarily make an entirely new playthrough worthwhile, but also an existing near-end save might trivialise loot and content.
The solution is so some combination of the following:
- Make the content spread throughout the world
- Balance the game so that new gear are choices rather than straight upgrades.
- Add new systems to engage with.
Fundamentally Bethesda as discounted the latter. It's done with classes, it's not added races, or new systems or new skills in years. They can't add content throughout, that would require creating the space for the content to exist in ahead of time.
Not that it can't be done, but that they don't have the future awareness to make room for it.
The unemotive faces is the real issue. Facial animations from bioware seem really bad.
Except the complaints about Veilguard are about the pixar-like characters with very little expressiveness. So even if that were what he meant he's still actually not addressing the real issues
The mantra from the devs is basically sub when you want and stop if/when it's not worth it. They've never been really fighting to keep subs there's plenty for people to do on an ongoing basis and they're fine with people seasonally subbing for the updates. I don't think they're concerned about monthly value.
That's just how Steam bundles work. It decreases the cost by the undiscounted price of the parts you own to some minimum (I think it's £1). Most likely they only thought as far as bundling the Rebuild edition and SnowRunner and giving it a cost of £60 and didn't consider this.
Or maybe they did it deliberately given the name. Who knows