this post was submitted on 30 Oct 2024
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Who cares about photorealism ? Artistic direction just has to be consistent to contribute to the world building. Other than that, I think many will agree with me that most important are: good writing (characters and story arcs), good gameplay, creative concepts.
I think he means as a style, they aim for a “realistic” style. Not that they will sacrifice anything for “graphical fidelity” or smth
Except the complaints about Veilguard are about the pixar-like characters with very little expressiveness. So even if that were what he meant he's still actually not addressing the real issues
Well… the “Pixar-like characters with stiff expressions” seems to be a stylistic decision, not a technical blunder.
The unemotive faces is the real issue. Facial animations from bioware seem really bad.
People have complained about it though, so it's probably addressing that.