this post was submitted on 03 Oct 2023
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[–] Atomic 17 points 1 year ago (1 children)

In short, the pathing of units in AoE2 is primitive enough that it seemingly mimics the way ants move, giving them opertunities to test models in the game before trying it on real ants. That's pretty neat. Someone, please make these guys an ant mod for the game

[–] vaultdweller013 3 points 1 year ago (2 children)

Instructions unclear made a mod based off the movie Antz

[–] Atomic 4 points 1 year ago

Scientists are stunned as they learn of ants forming a wrecking ball

[–] FracturedEel 1 points 1 year ago

I am not disappointed in you at all

[–] [email protected] 15 points 1 year ago

TL;DR: They are wololoing at the ants to convert them and send them away.

[–] [email protected] 9 points 1 year ago (1 children)

A Shelby Cobra should be enough to stop them

[–] [email protected] 2 points 1 year ago (1 children)
[–] [email protected] 3 points 1 year ago

If I remember correctly it rapid fired bullets

[–] [email protected] 2 points 1 year ago

This is the best summary I could come up with:


A computer game once given away in kids' cereal boxes is helping Australia eradicate an invasive ant species.

Using the game, the research team built armies and battlegrounds of different sizes and shapes and watched them fight, then mapped the results.

The armies created in the game behaved in a simple, predicable and quantifiable way, allowing mathematical models of warfare to emerge.

The researchers then conducted laboratory experiments with ants and compared the models to the "messy" real-world examples, using actual animals that behaved unpredictably.

Despite the challenges, Dr Booth said Australia has established itself as a world leader in invasive ant eradication.

But she said improving biosecurity measures to stop them arriving was still important, as well as investing in research to better understand ant invasions and develop new methods for detecting and controlling them.


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