If it's good it's good.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Well I can say with relative confidence that the Japanese game industry is the only one doing well right now, so they have a point.
There's definitely a point where a game is too Japanese. Kinitsu Gami didn't seem to make its money back.
Really? I thought the big games have been coming out of China, lately, like genshin impact.
Other than a couple notable exceptions like Genshin, most Chinese games tend to stay in China. Could always change, but the Chinese market has always been very insular.
It was the first video game bubble pop in the 80's that tanked the Western gaming industry and paved the way for Japanese consoles and publishers to make waves internationally, though, so who's to say that the same couldn't happen this time for China? But Japan's industry is still healthy, so who knows.
And movies! Ain't nothing better then The Death Note and Battle Royal
Japan just seems to have more soul than America, either that or the language barrier does amazing things to entertainment.
Its not just Japan.
Squid game, Money heist, Furies and a few other things Ive watched just on Netflix in the last few years just hit differently. Hollywood just has too many formulas that become obvious once you notice them, too many investors and networks wanting a safe ROI as opposed to pure creativity. Even the brits are a bit more willing to put "unconventionally attractive" people in leading roles and write things a bit dryer and grittier than a lot of American productions.
Something about stuff not coming through that system just feels different.
It's easier to get a game made in Japan that's the singular vision of a passionate developer. In the US they're typically made by committee.
I think language barrier helps a lot with films. I think snow piercer would have been a better movie in Korean.