this post was submitted on 30 Jan 2025
162 points (97.1% liked)

PC Gaming

10637 readers
374 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
top 22 comments
sorted by: hot top controversial new old
[–] [email protected] 21 points 2 months ago (1 children)

Keep the technical team, Veilguard was exceptionally polished. Everyone else can be redistributed to other positions at EA. The writing team should probably re-evaluate if writing is really their shtick.

[–] [email protected] 13 points 2 months ago (1 children)

Bold of you to assume the writing team isn't the secretary of a C-Suite idiot trying to fit editing chatGPT output in-between all the other bs they have to deal with.

[–] [email protected] 6 points 2 months ago (1 children)

Sylvia Feketekuty, Courtney Woods, Brianne Battye, John Dombrow, Mark Kirby, Lukas Kristjanson, Patrick Weekes (lead).

You may be on to something, I'd be very surprised if any of the credited writers produced some of the dogpile trash present in the game or made the decision to remove player agency in the narrative. That said, inquisition sold well but it was already the writing on the wall that the story tellers were mostly gone from bioware.

[–] [email protected] 6 points 2 months ago

I quite enjoyed Inquisition, but you're absolutely right.....it was a pale shadow of a DA game. I've not bothered to play Veilguard, pretty sure it'd just be depressing. I'm fucking sick of Corpos bleeding great IPs dry, leaving a dead husk lacking even the fool's gold shine of glory ground beneath the boot heel of the Late Stage Capitalist's need for "Infinite Growth."

Said it before, I'll say it again.... we're definitely in the Biff-Timeline, and we need to fix it Marty!

[–] [email protected] 21 points 2 months ago (1 children)

So we're just going to skip 4?

[–] [email protected] 15 points 2 months ago

By their logic you need to play Andromeda to understand the ME5? ME5 is a direct sequel of Andromeda? ME5 doesn't make any sense

[–] [email protected] 19 points 2 months ago

Trust me bro, we aint gonna fuck all this labour

Chief parasite said to fake news

[–] [email protected] 15 points 2 months ago (1 children)
[–] Hideakikarate 8 points 2 months ago
[–] kugmo 14 points 2 months ago (1 children)

Hey EA got rid of the writers for the last Dragon Age, so maybe this'll be better.

[–] JasSmith 2 points 2 months ago (1 children)

That gives me a little hope but who hired them and allowed that writing to remain in the game? Are they fired too?

[–] kugmo 2 points 2 months ago

I'd hope so. Also I'd hope Taash's character designer was fired as the writer was also fired.

[–] [email protected] 4 points 2 months ago (1 children)

Perhaps we could get the Hello Games team to push out ME5 in between No Man's Sky updates?

[–] [email protected] 11 points 2 months ago (2 children)

I like NMS but it's just about the opposite of the polished writing that the first 2.75 Mass Effect games delivered.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

I might be the only one, but I really liked the ending of Mass Effect 3. I appreciated that at the end, there are things that you can't save, all the choices you've made in aggregate sometimes don't make the difference you think they will, and at this grand level, maybe nothing you do will feel like the 'right' thing to do. I thought there was a really unique, deep sort of meta-philosophy about that.

I also played the games back-to-back over the course of a few weeks, not as they were released. Part of me wonders if it would be possible to have an ending to the trilogy that satisfied the sort of player who played the games over the long arc of their release and spent years casting their imaginations toward an ending.

[–] [email protected] 1 points 2 months ago

But it will be cheap and fast. Just what the execs at EA want.

[–] [email protected] 4 points 2 months ago

it was nice while it lasted but i probably aint playing the new one

[–] [email protected] 4 points 2 months ago

It’s pretty normal to need more people at the start of development than at the end

[–] Jax 4 points 2 months ago

Let games die

[–] [email protected] 3 points 2 months ago

Don't care about Mass Effect or EA after how they treat Dragon Age

[–] [email protected] 3 points 2 months ago

Oh yeah, dead in the water.

[–] [email protected] 2 points 2 months ago

Oh yeah, totally…