this post was submitted on 22 Apr 2024
1083 points (99.2% liked)

memes

10472 readers
3337 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to [email protected]

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/AdsNo advertisements or spam. This is an instance rule and the only way to live.

Sister communities

founded 1 year ago
MODERATORS
 
top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 39 points 7 months ago (6 children)

Trails of Cold Steel was great about this because of the journal the protagonist keeps in the game, in a literal notebook that diegetically exists. When I started playing again, all I had to do was look at the journal to have my memory jogged of what happened up to that point and what's going on presently.

[–] [email protected] 18 points 7 months ago* (last edited 7 months ago) (1 children)

Witcher 3 had a little hint of that by giving a short recap on load but it wasn't really enough. Would be cool if narrative focused games had recap movies that you can unlock more parts as you progress (not a big fan of reading since my memory is very visual)

[–] [email protected] 6 points 7 months ago

Previously on Witcher 3, Dandelion had sex with the wife on an important figure and is being hunted. Geralt must win a game a Gwent versus the mercenary leader to get information. There's is a familiar scent in the air.

[–] [email protected] 8 points 7 months ago

Morrowind fangirl here for duty. I love that games journal system

[–] prole 3 points 7 months ago* (last edited 7 months ago)

Lots of games have been doing something like this or similar lately, to the point where Rise of the Ronin basically has an in-game Wiki where you can click highlighted words to jump between entries.

Final Fantasy XVI did an amazing job with their Active Lore... I do like these new features, though I hope that plenty of games still decide to eschew them, as there was something special about oldschool PS1 games and having no fucking idea what is happening or where you're going.

Edit: Rise of the Ronin might have a decent in-game info thing, but I think I was actually thinking of Unicorn Overlord that has the wiki-style thing and it's huge. Either way, it's a good trend imo.

load more comments (3 replies)
[–] [email protected] 27 points 7 months ago (2 children)

I decided to play Fallout New Vegas for the first time in a while. I started it up, realized that my character is in a sewer "looking for the source of the radiation" and I have no idea why, so I closed it again and played a different game instead.

[–] [email protected] 14 points 7 months ago (1 children)

That is one of the more unpolished quests that includes a half hearted trolly problem.

[–] [email protected] 6 points 7 months ago (1 children)

Honestly, it seemed pretty straightforward to me. If you're evil but want a negligible amount of NCR reputation for some reason, kill the vault dwellers. If you're good and don't care about faction standings, help free them.

We're not a bunch of unga bunga cavemen who can't deal with the vault reactor once the survivors are freed. That's just going to be a problem for the future settlers to handle, there is no chance of sudden starvation as long as the NCR supply lines exist and there is a vested interest in securing the dam and helios.

[–] [email protected] 5 points 7 months ago (1 children)

That's why I call it half hearted. If you saw actual impacts of further irradiating the drinking water and destroying the food supply of a city with refugees and breadlines, it would've been better.

[–] [email protected] 3 points 7 months ago

Ah, so half hearted as in an obvious choice. I thought you meant half hearted as in equally bad choices. I guess you're right that the harder decision would have been a better example of the Trolley problem, but I can't imagine it would be cooler to make.

[–] [email protected] 2 points 7 months ago

New game who dis?

[–] [email protected] 27 points 7 months ago (1 children)

And then I play for a few days and get to the same spot. And then get distracted and stop playing.

Time is a flat circle.

[–] [email protected] 8 points 7 months ago (1 children)

My issue with Mass Effect Andromeda. "Maybe it isn't as bad as people say and I somewhat remember. Why did I stop anyway?"

Get to the same thing that lost my interest last time "Ah, right."

[–] [email protected] 3 points 7 months ago

The funny thing is they set up their goofy little mystery box "collapsed advanced civilization" plot, complete with a quirky Asari researcher, then fucked the actual gameplay into the ground and wondered why no one really cared about the reveals or further mysteries.

You already did this, and now you're making it a chore to get to the story. At least make it a nerdy Krogan or something.

I actually liked the direction the plot was going, because I'm always a sucker for an AI story, but just... Don't do that. You needed another Mordin to get people to care, not a manic pixie dream Asari.

[–] [email protected] 24 points 7 months ago

I wonder why I stopped playing

Game starts up right before boss I am severely under prepared for

Ohhhhh

[–] [email protected] 21 points 7 months ago (2 children)

Cries in trying to get back into a 400hr+ Factorio space exploration save

[–] [email protected] 33 points 7 months ago (1 children)
[–] [email protected] 5 points 7 months ago

😂👍🏻

[–] [email protected] 8 points 7 months ago (2 children)

Space Exploration wasn't made to be fun or rewarding. That's just an exercise in masochism

[–] [email protected] 4 points 7 months ago (1 children)

They're actually making an official space exploration expansion coming later this year

[–] [email protected] 3 points 7 months ago (5 children)

Hopefully someone reigns in the dev with his random number generator fascination

load more comments (5 replies)
[–] [email protected] 4 points 7 months ago (1 children)

I thought that was Pyanodon. SE is good but can be frustrating with the weir pacing of the space sciences.

load more comments (1 replies)
[–] [email protected] 20 points 7 months ago

POV: You've got 8 buffs that all expire like less than a minute and before they do you get oneshot by a character that looks like a third-rate mob and serves no storyline purpose but happens to stand between you and the area you want to be in.

And you remember why you stopped here.

[–] [email protected] 13 points 7 months ago

ff iv, earthbound, any yakuza game, my last stellaris attempt. im not starting over tho.

[–] [email protected] 11 points 7 months ago (2 children)

I absolutely suffer from restartitis, especially with Fallout, Elder Scrolls, and Borderlands, haha

[–] [email protected] 5 points 7 months ago

Or basically every game ever if you have ADHD. I'll restart a game up to 3-4 times because it's been a few years/months/weeks/days since I last played it, and as such I have completely forgotten the plot or even how the controls work.

My restartitis is so bad that I can count the number games I've completed on one hand, with multiple fingers missing. One of the reasons why I prefer multiplayer games is cause I don't have to worry about beating them.

[–] [email protected] 3 points 7 months ago (1 children)

Borderlands definitely. I spend an hour looking through weapon inventory trying to remember why some are better than others, or what I like about them. Then I give up and shelve it again.

load more comments (1 replies)
[–] [email protected] 10 points 7 months ago

This is why I try to just focus on one game at a time, if I fall out of the zone then I just won't remember where I am, what I'm doing, or even how to play the damn game

[–] [email protected] 8 points 7 months ago (2 children)

Renaming desktop shortcuts is a great way to leave yourself game notes if you’re an old like me.

[–] [email protected] 16 points 7 months ago (1 children)

Yeah I've got all kinds of tricks like that. Leaving things on the ground to spell out a reminder, if you can add custom map tags or signs I'll do notes there, sometimes it's having a system like "if I'm pointing at the ground it means I am not in the middle of anything important and I need to choose my next steps"

[–] [email protected] 3 points 7 months ago

I might use that last tip, that's clever.

[–] guitarist123 6 points 7 months ago (1 children)

One of my favorite features on the steam deck is the ability to take notes that sync to each game. I've wanted the ability to do that ever since Zero Escape included a notepad for memorizing clues.

[–] [email protected] 5 points 7 months ago

I think that's a general steam feature by now, not exclusive to the steam deck!

[–] [email protected] 7 points 7 months ago (1 children)

Playing a Neptunia game, and it has one core mechanic hidden behind a certain control combination press, and no menu tutorials to remind you what it is (controls menu just shows individual buttons). First world problems.

load more comments (1 replies)
[–] [email protected] 7 points 7 months ago (2 children)

Sucks when you want to play "that game" but the updates are gonna take another 20 minutes to download and install...by then I've lost my "that game" boner.

[–] [email protected] 3 points 7 months ago

And "that game"s save, if the update broke it

[–] [email protected] 2 points 7 months ago* (last edited 7 months ago) (1 children)

This, except instead of a 20 minute update, it's two days of installing mods for the perfect game experience I'll never have.

load more comments (1 replies)
[–] [email protected] 7 points 7 months ago (2 children)
[–] explodicle 8 points 7 months ago (2 children)

I kept handwritten notes for that game.

load more comments (2 replies)
[–] [email protected] 5 points 7 months ago

My Morrowind save has long since devolved into designing my own adventures, battles, and objectives. It doesn't matter where I find myself, because I have decades of headcanon to inform my next actions.

[–] [email protected] 7 points 7 months ago

One great feature of Tales of and Trails games is that they both have a chapter summary of what you did and what you are trying to achieve now.

[–] [email protected] 6 points 7 months ago

See also: when you go back to a multiplayer game after not playing for several months of updates.

[–] [email protected] 6 points 7 months ago (4 children)

6 months? It's been 13 years. Lost Planet on PS3.

load more comments (4 replies)
[–] [email protected] 5 points 7 months ago

this is me with witcher 3

[–] [email protected] 4 points 7 months ago

I'm probably gonna do this for the third time when I next play HL: Alyx.

Built a new rig and decided to go back to it on max settings now that my rig could achieve it, worth the restart imo. And ill fucken do it again.

[–] [email protected] 4 points 7 months ago* (last edited 7 months ago)

I just finished an RPG today that I've been playing on and off for a couple years. I know the game very well so I can just figure out where I'm at.

New game + was very grindy.

[–] [email protected] 3 points 7 months ago

ROFL, I have a couple cyberpunk2077 and like three BG3 play through I have NO IDEA what I was doing in the last saves :(

load more comments
view more: next ›