this post was submitted on 07 Jul 2023
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My knee is doing better now. Thanks for your concern.
Well, under my model, somebody else could take over for the central authority, as they just need the most recent version of the ledger. Since stakeholders of transactions are supposed to retain copies, that shouldn't be too difficult.
The moment work needs to be done off chain, be that hosting servers or enforcing the law, the blockchain loses its one advantage. I suppose the best verification mechanism would be proof of identity, where key players are known and can't get a new pseudonym.
And that could work, depending on how the ledger is implemented. It needs to be such that the dev can't just "force push" and get away with it. As long as the public (meaning the playerbase) has a high confidence in the ledger being accurate and immutable, and the public can take over the ledger, I think it's worth pursuing. Blockchain is one possible solution, and I'm sure there are plenty more.
Thing is, we don't need to make fraud impossible, we just have to make sure that it is always detectable. We know who the devs are, and if we can prove when they abuse their authority, they can be sued and their reputation would be ruined. This should proof a sufficient deterrent, and allow damage to repaired through compensation.
Sure, and blockchain is one option to make the ledger public and trusted. There are lots of ways companies can go about it.
The important thing is to get companies to actually do it, and building on crypto hype is one possible avenue to reward companies for transparency. So I'm all for discussing ways for blockchain to fit in to gaming.