this post was submitted on 12 Oct 2023
54 points (98.2% liked)
Games
16834 readers
876 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Haven’t had a chance to play it yet, but besides the performance issues at launch this looked like a really enjoyable game. Maybe the main issue is that the genre is relatively niche? That coupled with the recent big releases
Look at Battletech. It's an established IP, sure, but very niche compared to Warhammer, and those sales estimates were blown out of the water. I think it's more to do with the fact that this game is so much more different in genre and tone than other HBS titles like BT and Shadowrun. They had few of their core fans who were looking for a game like Lamplighters and therefore were basically relying on new fans.
We got new information today, looks like Battletech 2 was p pitched to Paradox but they declined because they didn't want to pay for the license, so it's all Paradox's fault.
I've played a lot of their previous games and I didn't even know this game existed before now and I browse gaming related stuff pretty regularly.
I'm more of a patient game these days though because most game release in a state of hot garbage before eventually getting fixed.
Yeah. It came out right in the middle of multiple massive games. It also has no quicksave/quickload system which for this kind of game is almost a must. Folks can ignore a system for the challenge, but without it there entirely it puts me off playing. Call it save scummy playing, but it's how the genre has always worked.