this post was submitted on 02 Sep 2023
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This is a followup to @[email protected] 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

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[–] [email protected] 10 points 1 year ago

I remember playing a little bit of Skyrim and then going back to oblivion. Oblivion is probably also shit, but the world felt much more alive. I was always curious to see what I would find when I left the paths, it was as if each area had a rich story going on. The gameplay wasn't very good, but it was made up for by some really cool quests.
Radiant quests ruined Bethesda games I guess.