this post was submitted on 08 May 2025
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[–] [email protected] 127 points 2 weeks ago (7 children)

Here is a list of foss Adobe related stuff:

  • Kdenlive

  • Gimp

  • Krita

  • Okular or SummatraPDF

[–] [email protected] 81 points 2 weeks ago (5 children)

One posted by someone recently

graphic depicting alternatives to Adobe products

[–] [email protected] 28 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Blender 3D Artist here:

If you already use Blender and want Inkscape-like functionality, grease pencil has gotten REALLY impressive! Worth checking out! But let's talk about materials real quick:

I personally got burned when I dropped hard-earned cash on Substance and they sold out from under us.

It might not be 1:1 for the most powerful features found in Alegorithmic's traitorware, but the PBR Painter add-on has been AWESOME for painting materials in Blender.

There are some other add-ons for materials and advanced effects too.

(For designing, I'm glad fo see Material Maker mentioned! It's impressive and legit! I hope that project goes far!)

I honestly think a majority of that stuff is totally doable in Blender right now, add-ons just make it easier and/or a bit more efficient, and these devs are worth supporting.

Armorpaint looked pretty cool, but is it still being developed? Seems like it's been awfully quiet, which is a shame because it seemed very promising!

It's sad because Substance was the ONE time I relented and said "Hey, maybe this commercial software will be really worth it." Fool me once.

[–] [email protected] 4 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I'm still using the 2018 Substance, which is the last one for which there was a proper license (which I have). Then Adobe bought the Allegorithmict and turned that suite into a subscription application.

Still works fine and apparently the software hasn't significantly improved ever since it turned into a subscription.

By the way, cheers for mentioning PBR Painter - I added it to my list of possible replacements.

[–] [email protected] 2 points 1 week ago* (last edited 1 week ago)

And cheers to you for mentioning that 2018 Substance is still useful!

...Yikes, I hope I kept that license key somewhere, I'm sure I did...

If only to learn it because it seems to be a hard requirement with so many artist positions. =\

(Although...if we really blew them away with Blender tools and they couldn't tell the difference, would they really care? Hm...)

[–] [email protected] 2 points 1 week ago

Illustrator is used for a lot of things other than illustration, so I wouldn't recommend blender to replace it but if you're thinking about 2d animation, ironically blender3d is one of the best 2d animation software out there. and very powerful since it can be used strictly 2d or in conjunction with its 3d capabilities that open up lots of possibilities.

[–] [email protected] 11 points 2 weeks ago (1 children)

I think it is better to focus on foss when you can. This is more of a list of alternative companies to Adobe.

Cool graphic though

[–] [email protected] 8 points 2 weeks ago

Foss has the most standout icon

[–] [email protected] 3 points 2 weeks ago
[–] MrScottyTay 3 points 2 weeks ago (1 children)

Some poor pickings for acrobat there. Why no okular?

[–] [email protected] 6 points 2 weeks ago (1 children)

Honestly, depending on what you need it for, there may not be an alternative. I’ve tried a bunch over the years, and most don’t handle overprint, don’t have colour management settings, don’t know about the more complex shading types or type 3 fonts, etc.

There are specialised software packages that do know about these, but they are closed source and expensive, and then ignore other parts of the PDF spec like 3D or animation.

Acrobat is awful bloatware that somehow still lacks basic functionality - but it’s the only one I know of that covers pretty much all of PDF.

[–] [email protected] 3 points 2 weeks ago (1 children)

I have wondered this for a while, what is it you do that requires such intensive editing of PDFs?

Both at work and at home PDF is sort of a "read only format" for me.

I get it for things that should not be edited (e.g. invoices) and export it myself for things that should not be edited (e.g. finished documentation). The only "editing" of PDF files that I rarely do is filling out PDF forms or signing a PDF, which most readers can do.

[–] [email protected] 3 points 1 week ago* (last edited 1 week ago)

PDF, as it evolved from PostScript, is the de facto standard for most print jobs. Commercial print (think magazines and flyers), packaging, large format (e.g. billboards), books, many textile prints, etc. They all use PDF extensively. And very often those PDFs are print technically garbage. Fixing that in the original application is either not possible or, more frequently, requires knowledge the designers simply don’t have. So the print shop’s prepress department does it in PDF directly.

[–] [email protected] 1 points 1 week ago

Enve is abandoned. A fork, friction2d, however exists

[–] [email protected] 12 points 2 weeks ago (5 children)

Kdenlive

Blender has a really good video editor built in.

[–] [email protected] 23 points 2 weeks ago (1 children)

Blender can do video editing but I wouldn't recommend using Blender unless you are already using other Blender features.

Kdenlive is a proper video editor and is actually designed for purely video editing. Just because you can do it with Blender doesn't mean you should.

[–] [email protected] 8 points 2 weeks ago (1 children)

please don't edit videos in Blender, that sounds like masochism

it's not open source but i will always recommend Davinci Resolve, by far the best video editing sodtware i've used and it's free! (well 95% of it is, it's fully functional and outstanding without paying a cent but if you want some extra presets especially for the colour grading stage then you gotta pay. how i see it is that it's free software with a few built in ads for an effects package)

[–] [email protected] 4 points 2 weeks ago* (last edited 1 week ago) (1 children)

I think Kdenlive is about the same as Davinci Resolve at this point but I'm no where near a video editing expert so I could be wrong.

[–] [email protected] 1 points 1 week ago

It is not. Kdenlive is still pretty stout for what it is, but has some rough edges compared to DaVinci Resolve.

[–] [email protected] 4 points 2 weeks ago (1 children)

Blender is just the most amazing peace of software I know and I actually enjoy using it. Unless I try to do retopology again. Screw that all the way to hell!

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago)

100%. Retopology kinda drives me up the wall because I always seem to end up with mismatched loops and stuff.

One day I'll save up and support Retopoflow, but in the meantime, check out a new fork of Poly Quilt! it's freely available in Blender's extension repository!

I see a lot of people say it works a lot like Maya's poly-build/paint/something(?) function, and a lot of people would say they import Blender meshes back into Maya just for retopology, so that sounds like quite high praise if this works similarly.

Looking forward to trying it myself. :)

I don't know if retopo will ever be fun, but maybe at least it won't be miserable? Hahaha.

[–] [email protected] 3 points 2 weeks ago (1 children)
[–] [email protected] 2 points 2 weeks ago

I do all my video editing in emacs

[–] [email protected] 2 points 2 weeks ago (1 children)

By chance, any idea how either of them compare to Final Cut Pro for basic video cleanup?

I use FCP for cleaning up instructional YT videos (cutting out flubs and flowing back together) but have been looking for a viable Linux alternative.

[–] [email protected] 5 points 2 weeks ago

Both would be fine options tbh. I personally find the blender one to be functional but a bit clunky since it's clearly not the main focus though so it's probably the lesser of the two options if that's all you're doing

[–] snugglesthefalse 1 points 2 weeks ago

Kdenlive is surprisingly good from my limited experience with it. But blender can do basically everything so that's also an option.

[–] [email protected] 7 points 2 weeks ago (2 children)

I post this on every realted thread:

https://www.photopea.com/

Web-based Photoshop.

[–] [email protected] 6 points 2 weeks ago

Not foss but still an alternative

[–] [email protected] 5 points 2 weeks ago

Was going to say this. Unlike Gimp, Photopea's UI is extremely similar to Photoshop so it's much more intuitive to use if you come from that background.

[–] [email protected] 4 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

The (attempted) Figma acquisition announcement promptly led to emerge FOSS alternative of collaborative prototyping tool too.

Penpot

Also I want to mention Graphite.rs for graphic design. It aims for vector/raster image with procedural customization capability and in early development. Last I checked they don't do much outreach and having feedback helps too.

[–] [email protected] 2 points 2 weeks ago

Anything using peer2panda?

I know the gnome project was making a p2p collaborative editor at one point.

[–] [email protected] 4 points 2 weeks ago

I use Shotcut for video editing. Haven't seen that mentioned here yet.

[–] [email protected] 3 points 1 week ago (1 children)

Is there one for aftereffects?

[–] [email protected] 9 points 1 week ago (2 children)
[–] [email protected] 1 points 1 week ago

Is there a version that works on Linux?