this post was submitted on 07 Jan 2025
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I just...I just don't need fps and resolution that much. Godspeed to those that feel they do need it.
VR enthusiasts can put it to use. The higher end headsets have resolutions of over 5000 x 5000 pixels per eye.
You are basically rendering the entire game twice, once for each eye, and the resolution is like eight times as many pixels compared to your typical 1080p game
No one should, video graphics haven't progressed that far. Only the lack of optimisation has.
You're missing a major audience willing to pay $2k for these cards, people wanting to run large AI language models locally.
What if I want a ton of VRAM for blender
It'll crash due to an unrelated reason
That is another audience & good point. There are people that want these though for other uses than gaming.
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Media production when speed and efficiency matters is probably part of a business that would have funding to justify the cost.
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Just delete your comments dude. This is obnoxious.
You’ll survive
It’s a valid point; I wonder how it will be optimized for different workloads and scenarios.
I'm willing, but unable :'(
Someday I'll be able to run something cool like that Deepseek v3 model or something. Probably when they figure out how to run them well in regular RAM, I have a shit ton of that at my disposal. Stupid VRAM. (Maybe they'll start coming out with GPUs with slotted VRAM lol)
I'm staying on 1440p deliberately. My 3080 is still perfectly fine for a few more years, at least current console gen.
I've ditched my gaming PC and am currently playing my favorite game (Kingdom Come Deliverance) on an old laptop. Which means I can't go higher than 800x480.
And honestly, the immersion works. After a couple minutes I don't notice it anymore.
You're not wrong. I just recently upgraded my whole machine going from a 3090 to a 4090 on 1440p and basically can't tell the difference.