this post was submitted on 29 Dec 2024
503 points (98.5% liked)

Games

16999 readers
340 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 57 points 1 week ago (4 children)

I hope the employees are compensated well compared to the profit.

[–] [email protected] 17 points 6 days ago (1 children)

As a private company with no board and stockholders to appease, with a guy in charge who is at least a descent person, employees at valve are doing fantastic. Way higher than "industry standards".

[–] [email protected] 2 points 6 days ago (2 children)

with a guy in charge who is at least a descent person

There is no decent billionaire

[–] [email protected] 9 points 6 days ago (2 children)

You could sort of say that, just because he is a billionaire, but unlike virtually any others, his money has come from no oppression or cheap labor or dirty money, or slavery or anything else. He hasn't drove up pricing, his employees are paid better than anywhere else, he doesn't exploit a need, and he doesn't use his money and position for political power.

So the only "not descent" thing he's really done involving that money, is having that money. But with his company being a private company, he can also keep that money as a security nest egg in case the company somehow falls on bad times and keep paying his employees.

[–] [email protected] 7 points 6 days ago (2 children)

I'd argue valve spearheading microtransactions was a bad thing, traceable to tf2 items and cases. People don't give them enough flak for filling games with monetization.

[–] taladar 12 points 6 days ago

Honestly, the actual spearheading of microtransactions were physical collectible card game companies with games like MTG.

[–] [email protected] 8 points 6 days ago (2 children)

They made a free game and offered hats. I don't see anything predatory or wrong with charging for skins that don't make a game "pay to win" in a game that is free. Really, I call it the least terrible monetization form.

[–] sugar_in_your_tea 1 points 5 days ago

Exactly. The main problems are two-fold:

  • chance-based item acquisition - if I can buy the thing I want, that's fine, but if it's all chance based, it promotes gambling
  • market to resell items - now there's a cash incentive to gamble

I don't have a problem with paid cosmetics, I have a problem with promoting gambling.

That said, I think Valve has done more good than bad, so I like them. I don't like everything they do though.

[–] [email protected] -1 points 5 days ago (1 children)

Tbh it's more the getting users to gamble by paying for cases that got the ball rolling. Objectively, the least terrible monetization form is buying a game outright and then earning your items through playing as they used to do before free to play became normalized. That's why all these shitty games come out with battle passes even though game developers did just fine supporting their game for a few years without the constant money churn. Because it's the norm, people now think it's impossible to have a game with updates that is bought outright, yet deep rock galactic does it just fine without $60/yr worth in battle passes.

[–] [email protected] 1 points 5 days ago

But an online only game like team fortress? It doesn't jive well. You can't keep the servers going and the security and the anti cheat updated on a game that you pay once for unless you want the support and the game to be worthless two or three years after it was first released.

Your idea is great for single player games and noncompetitive team games like borderlands online play, and i own tons of games like that and its 90% of what i play. Not for games like team fortress, LoL, and Fortnite. For the latter games, it would mean support and servers would shut down while lots of people would still want to play them.

I played LoL quite a bunch over decade ago. Thousand+ hours over three years, probably. I spent a total of about $40. Had Hundreds of hours in on team fortress and never spent a dime.

[–] [email protected] -4 points 6 days ago (1 children)

his money has come from no oppression or cheap labor or dirty money, or slavery or anything else.

It came from loot crates.

[–] [email protected] 3 points 5 days ago (1 children)

So don't buy loot crates if you don't want to.

Also, his money came from Half Life episodes 1 and 2, and creating what would be known as the "Steam" store and getting it downloaded on every PC with Half Life 2 on it. Loot boxes were side jobs that came way later.

[–] [email protected] 6 points 6 days ago

So insightful. Really contributes to the conversation.

[–] [email protected] 103 points 1 week ago (3 children)

As of 2021, Valve employees made roughly $430K-4.5M, depending on role. Not bad, considering the average salary in WA is around $58k.

Source:

https://www.theverge.com/2024/7/13/24197477/valve-employs-few-hundred-people-payroll-redacted

[–] [email protected] 30 points 6 days ago
[–] [email protected] 4 points 5 days ago

Interesting. Looks like the hardware people are the lowest paid department.

Which maybe makes sense. They've started to see some success there, but not the way Steam or TF2 has.

[–] [email protected] 2 points 5 days ago

They’re around a big city, so the Seattle metro is about $76k. Still great for the valve employees though.

[–] [email protected] 9 points 1 week ago

It's a bit weird (skip to 10:41 for specifically the pay system)

[–] [email protected] -1 points 1 week ago

I'll bet they all can afford a half-dozen yachts.