this post was submitted on 18 Dec 2024
218 points (97.8% liked)

Games

16944 readers
214 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 13 points 4 days ago (2 children)

I'm not one to defend DRMs, but they rarely play a part in games sales. In the case of BF2042, I believe other factors played much bigger roles: bug-ridden beta (and early release), confusing hero system and gameplay, and missing features.

[–] [email protected] 9 points 4 days ago (2 children)

But the critics said it was a great game at release. Remember that IGN?

It's at this point that I understood some big reviewers are mostly bullshit.

[–] [email protected] 8 points 4 days ago (2 children)

IGN overrating games is like... Their whole thing. Dissing them because they said BF2042 was good when it wasn't is like talking shit on the rain for making things wet.

"10/10 IGN" To describe shitty things has been a meme for over a decade, I think.

[–] sugar_in_your_tea 10 points 4 days ago

IGN scale:

  • 7/10 - we didn't get paid enough for this, but we don't want to burn bridges
  • 8/10 - contract stated we could be honest, and the game kinda sucked; OR it was a pretty good indie, but we didn't get paid
  • 9/10 - pretty good indie, but we don't want to lump it with the bigger studies; OR bad AAA game, but they paid a lot for this review
  • 10/10 - good enough for the amount they paid for the review
[–] lunsjentilanette 1 points 2 days ago

Remember back in the days when ign almost never gave 10s? OoT was last 10 for nearly a decade (no looked it up before posting, soul calibur in 1999 was). HL2 and super mario galaxy both got 9.7 which was basically a 10. And when gta 4 got a 10 it was a big deal. I member

[–] [email protected] 4 points 4 days ago (1 children)

The metacritics score is in the low 60s and having played the game at release I was mostly underwhelmed.

[–] [email protected] 3 points 4 days ago

I usually don't use lightly the word "scam" but in my opinion it was a scam at release. It was barely playable during the free WE I tried it. Even simple things like binding Keyboard keys wasn't working properly. Flying an helicopter felt impossible despite hundreds of hours doing so in previous games. Full of bugs and far from any emblematic BF games. A terrible experience to the point I thought I had opened the wrong game on metacritic and just couldn't believe we played the same game as these reviewers.

Now my hope is that DICE drops the license and some other studios tries to do something more authentic and polished. The recent Delta Force release despite its shortcomings makes me hopeful that other studios than EA/DICE has interest in this type of games.

[–] [email protected] 7 points 4 days ago

That isn't really a defense of DRM's. The acknowledgement swings both ways; if DRM doesn't play a part in game sales, it is unnecessary.

The post's characterisation is still accurate because of what the impact of DRM is imagined to be by game studio execs, rather than what it materially is.