pkmkdz

joined 7 months ago
[–] pkmkdz 2 points 2 months ago

VV was the only studio that can pull off another thps game, hope they get to make it.
Heck, I've said it before, I'll say it again - when it comes to remakes / ports / reboots (whatever even American Sk8land would be considered) they were one of, if not the best people you could license IP to, for two decades.

[–] pkmkdz 3 points 2 months ago (1 children)

THPS1+2 was super solid thanks to VV, but idk how it sold though. There's still market for extreme sports games for sure, though I wonder if the target audience isn't exactly same people that played og thps. Hope it works out for them

[–] pkmkdz 1 points 2 months ago* (last edited 2 months ago)

"RTX 4060"
"1080p at 60 fps with frame generation"

[–] pkmkdz 4 points 2 months ago* (last edited 2 months ago)

This image anon used, it's like
power in misery

[–] pkmkdz 6 points 2 months ago

Wow, the comments under their new games' trailer are savage.
Makes me wonder, what good is free publicity when everyone hates you, and why not publish as a new company?

[–] pkmkdz 36 points 2 months ago* (last edited 2 months ago) (2 children)
  • throwing copyright strikes left and right at fan videos
  • threatening developers of fan games with lawsuits
  • actively working against game ~~prevention~~ preservation and emulation

It's also worth noting that recently console modding became illegal in Japan. It's obvious who pushed for it

Edit: fucking autocorrect lol

[–] pkmkdz 43 points 2 months ago (3 children)

They should remove their shitty uplay launcher while they're at it.

[–] pkmkdz 2 points 2 months ago

Ngl I actually liked Desmond's arc better than main protagonist's stories from og trilogy (or quadrilogy if you count Revelations) (although Ezio was still top bad-ass character). Modern-day stories after that never did it for me past that.

[–] pkmkdz 9 points 2 months ago

Gotta fit in that panel though

[–] pkmkdz 5 points 2 months ago

Most early 3d and sort of ps2 era games didn't have leisure to put too much extra elements into environment, most of what you saw was interactable, so highlighting wasn't all that needed. Sure there were games badly designed and unintuitive, but it's still weird to me how highlighting became a norm / necessity.

[–] pkmkdz 16 points 2 months ago (3 children)

Easiest way to know if you're lucid dreaming is to try some magic abilities. I usually try flying out of the window from room I were. This hasn't failed me yet. And anon definitely wouldn't get into this awkward situation with this either.

(only half of this is a joke)

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