all-knight-party

joined 1 year ago
[–] [email protected] 1 points 3 hours ago

I love the series! I hope you enjoy.

[–] [email protected] 2 points 14 hours ago

Definitely not trying to do that. To speak on the idea of visible, inaccessible DLC in a game, it is bad, full stop. I think it's certainly cynical of the developers to put the doors there and not completely remove them unless you have the DLC installed.

Seeing those seams is something you can't help but notice, and it absolutely does impact your perception of the game to have them there. What I am saying is that Dead Cells is so thoroughly well made and considered that I was able to tell myself "these doors are locked until I beat the game on a certain boss cell and feel justified to pay for an 'expansion' and access new content".

I can live with that specifically because the doors are not necessary, you just can't enter them and take a different path, similar to other locked zone doors that are instead locked because of boss cell requirements. The maps are also consistently laid out in terms of direction to get to a certain zone entrance, so once I know it's there I can avoid that path in the future until I decide to stop playing or buy more content.

If Dead Cells were a lesser game I would be much less forgiving about it, and to be clear, again, the fact that you can see DLC doors for DLC you don't have is bad design, full stop. It's just that the game is so good overall, I think it'd be sad for someone to pass it up for that reason, or to think that they're not getting enough because of it. It's a shame, but the game's still awesome.

I don't think you're wrong to feel the way you do, but try not to sleep on the game because of it. Even without the paid DLC the base game and free updates have a lot of mileage.

[–] [email protected] 5 points 22 hours ago (2 children)

Doors don't control my enjoyment. I played it at times without DLC installed. I can handle some inaccessible doors being around without letting it control my enjoyment.

[–] [email protected] 5 points 1 day ago (5 children)

I would doubt you'd hit a progression dead end in that game. you'd have to be god cracked at it and enjoy it enough to play that much and milk what's already there, and at that point you'd probably want to buy the DLC to extend the variety and experience, because it's that good to begin with.

I started playing this game before there was DLC. You know what? It was fucking fun.

[–] [email protected] 2 points 1 day ago

I think that besides visual or terminology flavor, the only things that Balatro has in common with poker are the deck of playing cards, and playing poker hands.

Everything else about multipliers, build synergy, bosses, or score thresholds is all video game nerd shit.

There's no bluffing or calling bluffs, small and big blinds are completely different, there aren't other hands to play against, no betting, no river, turn, etc.

It's fuckin good though.

[–] [email protected] 4 points 2 days ago

The demo for this was fucking awesome, I'm ready

[–] [email protected] 2 points 4 days ago (1 children)

Investigations (1 at least since I haven't started 2 yet) has the greatest change in gameplay I've seen, I've otherwise played the first game up to Apollo Justice, then investigations 1.

Instead of exploring the town from a "first person" perspective, you instead explore a singular crime scene area of a few rooms in a more, sort of side-on almost beat em up esque perspective. You walk Edgeworth around as a character and interact with objects and people by walking up to them.

Instead of only having evidence (which you still have), you can also collect "logic subjects", which you can connect in pairs when you think something is related to something else. For example, you might notice a string of objects scattered on the floor, adding the logic point "scattered objects", then you might find a high powered fan, adding that logic point, and then you can connect that, logically, the fan was likely turned on and blew the objects around, and connecting them furthers your investigation or allows you to ask people about that subject.

You also don't go to court to prosecute, though you still have testimony that you can refute and disprove, it just happens while you're walking around the scene and talking to people, so you may not even necessarily be disproving witness testimony, you're just trying to convince somebody of something or establishing the crime's timeline by presenting evidence and pressing statements, much like you would in mainline Ace Attorney.

Overall, I really like Investigations! It's a neat change of perspective, but still scratches the itch, has a good soundtrack even though it's not as good as Ace Attorney 1, the GOAT, and overall I only had maybe three occasions where the logic was so obtuse I had to look up, which is par for the course for these games.

I also found it refreshing to follow Edgeworth and Franziska von Karma because their personalities are so different from Phoenix or Apollo, though there's still a ton of returning characters, there are some new ones, too. I'd say if you like Ace Attorney so far you'll certainly enjoy investigations.

And with Powerwash, I'm not sure why the crossplay wasn't extended to PS. Xbox and PC are under Microsoft together, so that seems an easy crossplay negotiation, but I'm not sure why PS didn't play ball since theyve it with other games.

[–] [email protected] 5 points 5 days ago

I give them dry for breakfast, then wet with a little dry for texture when I feed them at dinner

[–] [email protected] 1 points 5 days ago

Oh, I mixed this up with some other mass poisoning articles I was reading lol. I think I ended up at this one by reading that ergot was somehow a jumping off point for the development of LSD or something like that.

[–] [email protected] 1 points 5 days ago (2 children)

I was just reading a few pages like this one! The idea of secret government bioweapon testing on the public is insane.

[–] [email protected] 10 points 6 days ago (1 children)

SOMA. I unlocked all achievements just by beating it lol. I've 100%'d Kirby & the Amazing Mirror a few times.

[–] [email protected] 3 points 6 days ago (3 children)

On the final case of Edgeworth Investigations 1, which i was already playing when the remasters were announced. I'm going to play the second one with the fan translation, partially because I'm cheap, partially because I'm intrigued to see a fan translation of something this dense with text.

Otherwise, just bought Powerwash Simulator and have been enjoying that as a good unwind game! Saddened that it only has crossplay with PC/Xbox, and my friend on PS5 can't play it with me. I would love to play this with others though.

 

I went in pretty skeptical, but I have to say, it's good enough for me to feel comfortable saying it's actually more Futurama. There's a small hump to get over with the voice actors having aged, but unless you're an existing hardcore fan who's listening for it, I think Hermes is the only that sounds noticeably different, but I can get used to it.

I also feel like it's strangely anachronistic in referencing modern day trends and technology. Futurama began in a time before streaming and all of that existed, so hearing it reference these things sticks out like a sore thumb, but it's not like Futurama didn't already reference real life subjects outside of Sci Fi, it's just something I'll get used to as the novelty wears off and it settles in with the rest of the show in my mind.

Overall, not earth shatteringly good, but I enjoyed it, and I'll absolutely be on the hook to keep going as more episodes are released.

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