This game is so good I can't stop playing, even through its server woes and annoying bugs.
NeryK
Yeah I quite enjoyed to travelling and discovery in this series. Unfortunately that part ground to a halt with the Mage exam arc.
I switched over to Livemarks which has provided an almost drop-in replacement. Looking at the low number of users of this extension, it makes sense they would stop supporting it to reduce maintenance cost.
Amazing game, but its servers are not keeping up with demand. Being too popular is a good problem to have, until it's not.
I mean... Nothing is stopping people from setting up ad-hoc PvP matches, is there ? I think Magicka PvP started as a grassroots thing back in the day, before there even were proper arenas in the game.
I have been using it for the last ~6 months and found it to be very useful and easy to use. Transferring stuff between Android phones, Windows 10 & 11 PCs and a Steam Deck (i.e. Linux PC) has been a breeze.
I've been an engineering manager myself for the last 10 years and one thing I have also found is that I still like doing hands on stuff. You have to manage your own motivation, not just that of your team(s), regardless of what the "ideal way" to spend your time looks like in your environment.
Sure as a manager you have to plan, communicate, go to meetings, handle conflicts, prioritize tasks and so on. When all is said and done, keeping a slice of time doing what originally got you in the engineering business in the first place, might be just the thing that keeps you going.
Fuck me, that is some quadruple-A-level bullshit from our man Yves. I played the closed beta and I am sorry to say that this game is going to tank, hard. Its gameplay loop is waaaay too simplistic to be making those grandiose claims.
Still, it bears reiterating lest some start believing in the marketing they spin. No company or division of a company can be a friend to anyone. Even PC darling Valve isn't ! (and I say that having spent thousands of euros on Valve's products and services)
Fuck me, 20.4 GB in cache.
I do not know, but the Vinegar people give it straight:
Also last time around Wine support was broken for like 6 months and no one found a workaround. It was Roblox devs who re-enabled it later.