InnocentPossum

joined 1 year ago
[–] [email protected] 1 points 11 months ago

One of the first things I did the in RDR1s online mode was see what happened if you used deadeye with throwing knives.

There were people in a fort poking their head up, getting one hit killed by Me lol...

[–] [email protected] 1 points 11 months ago

I think a better orange card rule is to force sub the player who commited the offence. If no subs available then you go to 10 men. But if you have subs, it means the team loses that player, but aren't down to 10 men.

[–] [email protected] 1 points 11 months ago

I feel like if we have to judge offside by the current ruleset, letting a machine decide, or having lines pced on the backmost pixels is the fairest. It may be millimetres offside but at the end of the day, that is offside. Harsh, hard to swallow, but also correct.

That said, I think maybe it's time we look at the offside rule and how it's decided. Obviously we can't do away with the rule altogether as that leads to cherry-picking, which leads to defenses sitting by their own goals all game. It would suck. But maybe we need to reinvent the offside rules and what it means to be offside. Another method for stopping cherry-picking that isn't so controversial.

Now all of these ideas are absolutely garbage, but the point is they highlight completely new systems, not trying to it tech to the current one. Potentially something like if any body part overlaps with the last man, it's onside (if you want to favour attacker, which we should really). Or the reverse, there must be a gap between the attacker and the defender before the attacker reaches the last man (if you want to favour the defense, which is a bit lame). Maybe it's a case of creating a shot clock type situation where if you are ahead of the ball but beyond the defender for 1 full second, you are offside. Or use liens on the pitch and must be within 1/3rd a ptichlength of the ball when it's kicked or something where the defenders don't matter at all but stops cherrypicking.

[–] [email protected] 1 points 11 months ago

I'm really not sure from whats shown in the video.

This is one that falls victim to slo-mo. Hard to tell if it helps because it makes it clear there was contact or hinders because you cant see how forceful it was or if there was unnatural movement from Mudryk. I feel like if that wasn't in the box, and Mudryk felt that contact, he'd keep running. I dunno if thats a sensible way to look at penalties, but I often feel like penalties should only be given if the foul would actually bring someone down, if they had no reason to go down. Too many are given that wouldn't be a freekick because the player would avoid it/brush it off easily, because there is more benefit to staying up.

[–] [email protected] 1 points 1 year ago

I feel like these "Orange" card situations should have a rule where the Player is subbed but the team still gets to keep 11 men on the pitch. A red card is too harsh (Though the correct call within the rules) but a yellow is not enough as it was still dangerous play, whether intentional or not.