Bluefold

joined 1 year ago
[–] Bluefold 3 points 10 months ago

They're saying this is the introduction of the Elseworlds so it's a joker but not the one from the previous games. Seems like a cheap way to justify skins and any other DLC they bolt on.

[–] Bluefold 1 points 10 months ago

I'm in the camp of 'I'll wait for reviews' on this one. Indiana Jones is a character with a controversial past and many of his character traits are not exactly modern. The puzzle stuff looked kinda fun and I'd be interested to see just how many there are in the game. Solving what looks like a blood sacrifice bowl with a bottle of wine is neat. Or it will be if that isn't a telegraphed narrative. If there are point and click vibes where you pick up a clown nose in the first ten minutes of the game and then use It in the 9th hour, that kinda puzzle-bypass would be great.

I will say, 'The Great Circle' is such a boring name when they have 'Circuli Magni' right there. They give a clear translation in the trailer but 'Indiana Jones and the Circuli Magni' is significantly more interesting. SEO considerations I guess.

[–] Bluefold 2 points 10 months ago

I grabbed Star Trek: Resurgence to fill the gap until Like a Dragon: Infinite Wealth and was surprised how much I enjoyed it. For those unfamiliar, it's a Tell Tale- like narrative game where you switch between two characters as you're presented with Star Trek style situations and moral quandaries.

It's very firmly in that AA category and is a little rough in some areas, but I felt there was weight to some of my choices. There's a decent amount of action and mini games that don't feel too awful. A solid 7.5/10 for me.

I'm looking forward to trying Palworld based on the streams I've seen and will be playing Brotato on the side once it hits Game Pass.

[–] Bluefold 5 points 10 months ago

The DuckDuckGo browser has this baked in as 'Cookie Pop-up Protection'. It doesn't quite get rid of them all, and doesn't let you set a default for what you want (it'll basically pick the most privacy-forward option) but I've found it works pretty well.

[–] Bluefold 5 points 11 months ago (1 children)

These are just a few random quotes I found with a minute of Googling but there are many more out there. I think people were expecting exceptional and had huge expectations because Bethesda and Microsoft were very much pushing the hype train a lot. They set up the game as one thing and what was delivered was a pale shadow of it. I agree you can't expect for the success of Skyrim, but it was 100% presented to the world like it would be. There are many parts of the game that fall short of what Skyrim did 13 years ago and what other Bethesda RPGs were doing decades ago in terms of quest design and dialogue.

"We've always wanted to play the game we're making and no-one else has quite pulled it off in what we're doing. And we feel that once we started putting some pieces in place and playing parts of it, there's something really... I don't want to say too much but... pretty incredible there."

“It's very big, yeah. People are still playing Skyrim and we have learned from that. We spent more time building [Starfield] to be played for a long time, if you so chose that you just wanted to keep playing it. It's got some more hooks in it for that, that we added later to a game like Skyrim… while still making sure that somebody who just wants to play it, and go through the main quests and “win”, or feel they've accomplished something large is doable.”

"And it has large scale goals and storytelling, but that minute-to-minute feels rewarding for you. And if you just want to pass the time and go watch the sunset and pick flowers it's rewarding in that way too. The quiet moments feel really really good."

[–] Bluefold 9 points 11 months ago* (last edited 11 months ago) (1 children)

As the big theme of the episode was coincidence, if that was something RTD wanted to continue the list would be:

  • Some relation to the Ponds. Pond > River > Flood. Given the personality, maybe some future version of River that somehow managed to survive? I've seen others say Amy but the math doesn't work out from 1938 as it would make Mrs. Flood 110~ but who knows, timey wimey etc. Also, 'The one who waits' is what Amy did all her life.

  • Some hidden relation to Ruby. The obvious one being her mother, but then the question becomes why did she decide to watch over Ruby like that from a distance? Also, Ruby was abandoned in Manchester and they lived there long enough for her to develop an accent before moving to London. Mrs. Flood was distinctly from London and perhaps just a coincidence again that they moved in close. Future Ruby/Ruby is a bi-regeneration of X character etc too

  • Some relation to the Doctor. The Master is the obvious one after the tease we just had, and the Master isn't beyond breaking the fourth wall. The question becomes why would they aid her in joining the Doctor? The other usual suspects The Rani/Romana/Susan all would be coincidences but would we as the audience really care about it? I've seen someone say The Nun (the female incarnation of The Meddling Monk) which makes a little more sense as the episode is about meddling with the time stream.

Small aside: It's potentially a fake out that the woman we see abandoning Ruby is her mother. I've seen others say that Ruby could be her own mother even. It's certainly implied the character we see is her mother, but for all we know the baby from the 42nd Century and is found by Ruby during their adventures. Making a circle anyway while still keeping the mystique.

Knowing RTD and how he likes to tell stories, I wouldn't be surprised if 1. Mrs. Flood is just someone they meet in the past and it's a genuine coincidence. Nothing special, just someone who helps them out a bit. 2. Ruby's history is just of an ordinary foundling girl swept up in time. The mother who abandons her is Ruby after the baby is the only survivor to some future tragedy. Not special In the way fans think, but special all the same.

[–] Bluefold 30 points 11 months ago (8 children)

I've said it a few times, but I feel like they could have Dr. Doom come in to kill Kang pretty easily. It'd set up a new big bad, introduce the Fox Verse, and even set him up as the leader of any potential Battleworld in the future.

Kang even before the allegations hasn't been received all that well. A soft-reset with Doom might make people excited again. Imo all mystique of the character was already ruined in the Multiverse of Madness post-credits. A FoxVerse Vs MCU battle movie would touch on Endgame levels of hype.

[–] Bluefold 6 points 11 months ago

Always listening is somewhat preferable to 'Has such an accurate profile on you from the data that is available that these instances happen by pure coincidence'. That's way scarier and just as intrusive. At least with a listening device you can get rid of it.

Sad thing is, it's likely both.

[–] Bluefold 7 points 11 months ago (2 children)

For me, it was a lot of small moments that added up quickly. (By a few hours, I gave it at least 10 or so). One big one was I'd chosen the talent where you get a house on a planet but with a mortgage. I thought this would be a cool way to give me an economic incentive to explore more etc.

I get to New Atlantis and follow the quest for this and I find out the 'mortgage' has no penalties, isn't paid in installments, and can only be purchased in a lump-sum. So, it was a talent that gave me the ability to purchase a house and be able to essentially rent it on a per day basis until the full amount was paid. When I finally do get there the house is empty, and not all that fun to be in. No special quests etc tied to it.

Another moment that soured it for me, and this is a minor quibble but again they added up, was visiting The Eye for the first time. There was this big pile of trash in a corridor used as the block to the door to prevent further exploration. It just entirely took me out of my immersion in what should have been an epic moment. So much so I actually took a screenshot of it at the time.

A lot of folks are likely happy to look past those things but they all added up + reviews from folks further along in the story and gameplay giving a bad impression made me move onto something new. Super happy other folks were able to find enjoyment, just wasn't for me.

I also didn't resonate with any of the companions to a degree where I found them actively annoying to be around. I know some would say 'just don't loot' but their constant calling out people who like to loot was annoying too.

Whereas with Outer Worlds I immediately loved Pravati (and most of the other companions too). Starfield I felt like I was talking to puppets only there because I was playing the game. Outer Worlds I felt a connection to their stories as much as my own.

That said, many systems in Outer Worlds were underdeveloped and parts of the game felt empty. It was a game of high highs but also low lows. It did make me excited for the sequel to build on that foundation though.

Genuinely curious, but what systems did you feel added more substance to Starfield? Dialogue choices and completing quests in various ways really made Outer Worlds shine for me, particularly in the DLCs.

[–] Bluefold 32 points 11 months ago (21 children)

6.5/7 is fine if you're not paying $70 for the base game. It might be worth it now the costs have come down, but paying a premium price for a mid game justifies some of the shit people gave it.

That said, I played on Game Pass, big fan of the genre, and could only make it a few hours in. Just wasn't for me. But then I really enjoyed The Outer Worlds and people shit on that too.

[–] Bluefold 8 points 1 year ago

Tbh most employees at a company this size become risk mitigation more than anything else. Once you've reached a certain level of success, you're looking at what doesn't move the needle as much as what makes it move positively. There could be a feature that is a major QoL improvement, but because in a test segment it performed 1% worse than base then it won't be implemented.

Spotify, I believe, still works in the tribe and guild model that they created.

Chapter = people with the same skill set, squad = a group of people from different chapters focused on a single project, tribe = a group of squads focused on a large business goal, guild = a collective of folks who have a shared interest like Data Privacy.

Suffice to say, Agile is an imperfect tool and as you try to scale it, you need an increasing number of people to support it and make it run. Coders and Designers are likely just a fraction of their head count.

I've worked places that don't have that support structure in place and they've stagnated for years struggling to get the most basic of decisions made. Decisions is what it is about too. Rarely do you get actual leadership from the c-level and especially from a CEO. So you end up with a lot of cooks trying to work out why the broth doesn't taste quite right and lacking confidence to just add a bit of salt.

[–] Bluefold 6 points 1 year ago (1 children)

Yeah, gotta sell those toys somehow I guess. I didn't hate it. I think it'll take a bump or two as time goes on to lose functionality when narratively convenient like always it isn't that big of a deal. It took the Doctor forever to do his Penny Crayon routine too. In a real emergency he'd still be best just running like usual.

I think it was purely just to set up for the new Disney+ fans he's an advanced alien with a magic wand. And to shift as many units of the screwdriver before Christmas before it gets a downgrade.

If the show is proven popular, I wouldn't be surprised for them to deepen the deal and to start seeing merch even appear in the Disney parks.

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