BCOVertigo

joined 2 years ago
[–] [email protected] 4 points 2 weeks ago (1 children)

She'll be 10 next year! I just had a friend lose his rabbit at 13 and I hope she makes it that far healthy enough to have a good quality of life. She's a much better pet for me than the iguana or tarantula I had when I was a kid, but I also like dogs. I think rabbits are my favorite now.

[–] [email protected] 11 points 2 weeks ago (3 children)

Hi! I saw your post about moderating and I think it's cool that you decided to carry that community for everyone. Thanks for doing that!

I've been taking care of my ancient wizened pet rabbit. She's like 90 in bunny years (considering large breeds like flemish giants don't live as long) but here's an old and young picture of her huge dumbo ears.

I go to a restaurant store for her because they sell giant bags of cilantro and she mows through it among other things.

I've also been running a tabletop rpg system I wrote and built a setting for, and it's going pretty well! It's kind of a science fantasy thing and players are all humans, but they can be terran or from a colony world we build out together. That entails negotiating what adaptations the colonists originally gave their children to thrive on that world and so we ended up with a huge strongman character from a hot high gravity world for example. He has heat venting scales that look like a bush viper all over him and he's the only one enjoying the desert they're currently traversing while I throw creatures at them like a tamer version of Scavenger's Reign.

[–] [email protected] 9 points 2 weeks ago (2 children)

Letting go of a friend you love is never easy. I wish we could all say our last moment on earth was being held by someone who we love. I think you should give him a cheat birthday and share your favorite picture of him with us when you feel ready.

[–] [email protected] 3 points 3 weeks ago (1 children)

Can you compare it to voidcrew if you've played that? I want to like a game like this but voidcrew never hooked me and I'm curious how you feel a few days in.

[–] [email protected] 0 points 3 weeks ago (1 children)

He's right and this is why his comment is the artwork of the person replying to him. It's no different from a keyboard. It's a really advanced, very complicated keyboard.

But I know the same people who argue lemmings aren't intelligent also don't want to recognize generated comments as being the property of the user who generated it. It's "shitposting" and thus should be subject to scorn, ridicule, and has somehow stolen from all commenters everywhere, who have ever lived or ever will live in the future.

[–] [email protected] 2 points 4 weeks ago

https://www.nomanssky.com/beacon-update/ https://store.steampowered.com/news/app/275850/view/520840848816998071

"A well managed settlement can make their owners rich in resources, but they need to be protected. Travellers can hire a squadron of wingmen, who will now defend towns when they come under attack from roving pirates."

"Players can become town mayor and take ownership of multiple settlements. You can construct buildings and upgrade each one, with new building types like jukebox bars where you can choose the music, merchants where you can build custom starships or even ponds you can chill and fish at."

If you can humor my oversimplification, this sounds pretty close to player run towns that can come under attack by enemies, with the implication that they are destructible or at least capable of some sort of loss. I also see NPCs with individual stats and player run taverns that should hook nicely into the bytebeat song creation system they built. It would be amazing if this made it to LNF as bard/musician player options while taking some inspiration from Star Wars Galaxies entertainer buffs. Regardless I can see most of these things being part of LNF gameplay loops in a fantasy setting with very little mental gymnastics.

I like where they're taking the engine overall and hopefully they confirm some things soon!

[–] [email protected] 54 points 1 month ago (4 children)

Conveniently, this could be a path to competence for those juniors in the long term.

 
[–] [email protected] 4 points 1 month ago

Yeah just start your own instance on a different planet with situations that only provoke your preferred amount of existential dread!

Barring that you're going to be stuck identifying the sources of this widespread misery and trying to help people overcome it. For most people that might be difficult but I don't know your budget so I won't assume. There's also the option of interacting with machines that pose as happier humans but your goal overall seems contrary to growing that 80% by adding yourself unless I misread your intent.

[–] [email protected] 3 points 1 month ago

An empty vessel. A template, if you will.

[–] [email protected] 4 points 1 month ago

Trying to come up with original memes for the community that gave you brain damage

[–] [email protected] 8 points 1 month ago* (last edited 1 month ago) (2 children)
 
 

Last night my SO and I were looking for something lighthearted to watch and we stumbled across The Last Belle. The animation is buttery smooth and contains a sequence by none other than Roy Naisbitt (The Thief and the Cobbler) which was IMMEDIATELY obvious.

On reading more, I learned this was the last cel animated movie to be screened. (Of any commercial project? Big claim wikipedia, maybe someone here knows if that's still true 14 years after release.)

It also took 15 years to traditionally animate and it shows. I think that this is a fantastic example of the heights a human animator can reach and any animation fan should take notes from this goofy cartoon style executed masterfully.

Happy wednesday!

 

Last night my SO and I were looking for something lighthearted to watch and we stumbled across The Last Belle. The animation is buttery smooth and contains a sequence by none other than Roy Naisbitt (The Thief and the Cobbler) which was IMMEDIATELY obvious.

On reading more, I learned this was the last cel animated movie to be screened. (Of any commercial project? Big claim wikipedia, maybe someone here knows if that's still true 14 years after release.)

It also took 15 years to traditionally animate and it shows. I think that this is a fantastic example of the heights a human animator can reach and any animation fan should take notes from this goofy cartoon style executed masterfully.

Happy wednesday!

 
 
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