this post was submitted on 10 Sep 2023
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Corden made the claim in the latest edition of his podcast, The Xbox Two Podcast, in a broader conversation about the pros of established studios sticking to the development blueprint that made their games so special versus the cons of taking risks and innovating, only for it to instantly crash and burn.

Reflecting on Bethesda's success with Starfield and its recycling of so many of the things we've come to expect from the team's internal development studios, Corden's thoughts turned to Mass Effect, which had phenomenal success with its first three games (Mass Effect 3's controversial ending aside), but struggled to make a similar impact with follow-up Andromeda. And that's when he made the revelation.

"I've heard that Mass Effect is ditching open world," Corden said, "and going back to its classic format. I don't know if that's accurate, 100 per cent, but it's an industry rumour."

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[–] [email protected] 35 points 1 year ago* (last edited 1 year ago) (1 children)

Good, tbh, I think we've had to back off Open World RPGs for years now. Smaller scale RPGs can tell a story with far more focus. I think something like Witcher 2 or Baldurs Gate 3 are good examples of balancing exploration and story telling.

[–] FracturedEel 9 points 1 year ago (1 children)

Yeah I've loved open world games since I first played oblivion as a teenager but being open world isn't necessarily a good thing in and of itself and being too big often makes you spoiled for choice. Plus I just don't have time anymore to explore the whole world. For me as long as the story is interesting and it has good systems and mechanics along with new game plus of some kind I can get into a game and play it over and over

[–] [email protected] 2 points 1 year ago

I grew up on Oblivion too, Bethesda games are great for open world. Having many smaller stories is great if you want to have a whole world.

[–] [email protected] 24 points 1 year ago (3 children)

Maybe in the minority here, but I like Andromeda. I like the open world aspect, the combat is fun, interesting story.

[–] [email protected] 15 points 1 year ago

It was a good game, but paled in comparison to the original trilogy

[–] [email protected] 7 points 1 year ago

Same here. It's not because the trilogy before was a 9/10, that Andromeda was garbo just because it was a 7 or 8/10

[–] [email protected] 6 points 1 year ago (1 children)

I liked the game, however, I fucking hate sudoku.

[–] [email protected] 1 points 1 year ago (1 children)

Oh, I love sudoku too. I've got like 500 games done on the app I'm using right now.

[–] [email protected] 2 points 1 year ago (1 children)
[–] [email protected] 3 points 1 year ago

I know. It's pretty much the same thing as regular sudoku. I gave the different symbols names to make them easier to do.

[–] [email protected] 21 points 1 year ago

We'll bang ok?

[–] [email protected] 13 points 1 year ago* (last edited 1 year ago)

The issue is not open world. The issue is bioware. At this point the only thing that could get me interested in ME or DA again is if someone else gets the rights to the IP.

[–] [email protected] 7 points 1 year ago

Budget cuts?

Or because of Mass Effect Andromeda? I dont think the problem with Andromeda was the open world...

[–] [email protected] 6 points 1 year ago (1 children)

As long as I can still make my character look like a 65 year old gender fluid meth addict I’ll play it.

[–] vaultdweller013 2 points 1 year ago

I dont know why youre getting downvoted but this is the most accurate description of some of the things you can create, especially in mass effect 1. Seriously that game has some nearly oblivion level fuckery.