"I remember 14 years ago when my GPU used to draw almost 400 watts. Crazy right? Anyways, how is GPU power consumption these days?"
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A collection of some classic Lemmy memes for your enjoyment
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"I budgeted about $500 for my GPU, that should be able to get me a high end card right?"
(That's like $750 today, adjusted for inflation, btw)
A buddy of mine was locked up from 03 - 17. He was asking me, questions like " do you have Playstation 3, what kind of phone do you have?" ...
He said " man I know I missed a lot but people are so rude now. I was talking to my cousin and instead of talking to me he was looking at his phone. That is disrespectful." I said yeah man the world changed a lot. Felt terrible for him trying to integrate back into this bull shit.
He went away for the craziest shift in society I could imagine.
I miss 2003. So many bangers from that year. Ignition by R. Kelly. Picture by Kid Rock/Sheryl Crow. P. Diddy's party anthems Shake Ya Tailfeather and Bump, Bump, Bump. You could tune into The Apprentice to learn about business and enjoy Donald Trump's timeless one-liners, or The West Wing to learn about the American presidency, maybe a little Chappelle's Show for some laughs. Apparently it was also the first year we could all go hop on 4chan and Google Adsense for the first time. Anyway, it kinda makes you wonder what all those folks are up to now. I hope they're well.
You just reminded me of why Y2K era nostalgia makes me ill.
I was working part time in a mall and heard all this shit on repeat, and my co-workers were quoting The Chappelle Show because it was ok to be racist if a black guy said it first.
You're being downvote because you are correct. The culture in 2000s America was trashy at best. The CIA psyop was in full effect (project mockingbird) and everyone was dancing to the rhythm of the patriotic drum, and being asleep at the wheel.
The cartoons of the mid to late 2000s were pretty good though, it must be said
I was a roller skating rink DJ when Shake Ya Tailfeather came out. It had the place so hyped up I had security tell me to cut the song off before it finished. People jumping up amd dancing on tables and shit. It was wild. That song was definitely a banger.
Wow that’s saying a lot. I would help them to stay away from those habits. May help you as well.
I couldn't even imagine what seeing PC games for the first time in 2025 feels like, after not seeing them since 2011.
Do you think they were blown away? Or maybe disappointed that we still don't have photorealistic graphics yet? I wish I could speak with this person so I could pick their brain.
Arkham City, Crysis 2, Skyrim. It really hasn't changed much. They've spent most of their time wanking over higher resolution and nicer reflections.
For comparison there was 14 years between this:
and this:
Honestly, the jump from 2011 to 2025 doesn't seem nearly as steep as say 2000-2011. Sure games look better today but 2011 games still hold up. In 2000, 3d graphics were still new and most titles are considered unplayable now in terms of graphics and controls
And 3D was the "AI" of those times. They had to bring it to EVERYTHING. Micro Machines (a top view toy car racer)? We'll make it 3D, buy a card. Frogger? Yupp, Frogger 3D. They even tried to force 3D on poor Worms in 2003. I still prefer Worms World Party/Armageddon.
Frogger 2: Swampy's Revenge was genuinely great though
Don't forget all the 3d movies too.
Dude we're still playing classic wow and runescape, that guy hasn't missed anything
Fair, but I'm mostly interested in how they feel about modern AAA games, with their path tracing and HDR support and whatnot.
Reminder: Temporal, proprietary upscalers are only made mandatory by devs, that actively refuse to make a properly functioning product.
Let's not forget Nvidia created DLSS and Raytracing and directly helped devs integrate them into their games to create demand for their newer cards.
Yeah, they laid out the bait and got them hook, line and sinker.
Not sure why most games cant/dont do this, but i've seen Minecraft shaders use temporal upscaling exclusively on the clouds, reflections, and shadows. while using fxaa for the rest of the image.
Because you need to dig into the rendering engine to do that, and if you didn't build it yourself you might not be able to do that easily
Which would be easier if you were a dev making your own game than if you were making a mod for an existing one no?
Depends on the rendering engine architecture. If it processes stuff in layers already you can work with that more easily, same if you can insert rules for stuff like different shaders for different object types.
If you're dealing with a game where the rendering engine can't do that it will be very complex regardless of how much source code you have.
Wow, I didn't know that, that's genuinely cool.
Reminder: Most devs actually care about the things they make. This is a management/timeline problem, not a developer one.
Well, I should have clarified by devs, I mean the entire companies, not the individuals. It's a collective problem, not an individual one.
Fake resolution is what it is.
And you know what it does have one use for me. I do like me my 4K monitors, but some games are simply too much for that. And rendering them at lower resolutions almost NEVER works without completely breaking full screen or something else. DLSS on the other hand pretends to be 4K and everything works again.
Fake resolution has it's place, the problem is when Nvidia pressures reviewers to put its cards running a fake resolution against other cards running native resolution on benchmark charts.