this post was submitted on 12 Feb 2025
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Citybuilders

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[–] [email protected] 14 points 1 week ago (1 children)

Does Dwarf Fortress count?

[–] [email protected] 6 points 1 week ago (1 children)

I would say yes! Which version are you playing?

[–] [email protected] 6 points 1 week ago (1 children)

Which version are you playing?

The pretty Steam one!

[–] [email protected] 4 points 1 week ago (2 children)

Cool! I might give it a look, the old version always seemed a bit intimidating

[–] [email protected] 5 points 1 week ago* (last edited 6 days ago)

the old version always seemed a bit intimidating

Definitely. You can still turn on an ASCII tile set if you want to give it a try in the Steam release. I did, but it was indecipherable to me!

Game is fun. I'm not good by any means. But I finally broke the cycle of early restarts by running it alongside a utility called DFHack. (Contrary to the name, it's not a hack! I think the devs even encourage its use).

[–] [email protected] 4 points 1 week ago

DF, no matter how you start, has a learning curve. Having a tile set can help with the visual side, but be prepared to go through a couple fortresses figuring things out. And then a few more after goblin invasions, Dwarves going mad, Forgotten Beasts, and at least one case of flooding your upper floors with water and your lower with lava.

And that's before you even touch the F.U.N that waits down below...

Give it a shot! Great time!

[–] [email protected] 9 points 1 week ago (2 children)

I started a new Timberborn save last weekend now that the 3D terrain update has an experimental release. It needs some optimization but it’s quite fun

[–] [email protected] 4 points 1 week ago

This game gained 100 hours in about three weeks for me, currently have 549 hours in it. Can not wait for update 7 to make it to main.

[–] [email protected] 3 points 1 week ago (1 children)

Timberborn is on my wishlist!

[–] [email protected] 3 points 1 week ago

Worth the money even not on sale honestly.

[–] Shiggles 8 points 1 week ago (2 children)

Workers and Resources - Soviet Republic

It will never not be hilarious that a bunch of depressed Slovakian game devs saw people praising communism’s “efficiency” and were like “we’ll show you morons the efficiencies of communism”.

Only ~1300 people have died in this current playthrough, and I’m partway through the third year. Fuckyouistan will rise again!

[–] ZombiFrancis 4 points 1 week ago (1 children)

I spent a few hundred hours on realistic mode just building roads and railways on those large maps. There's something enjoyable about watching fleets of construction vehicles connect towns and industries. Workers really makes me appreciate infrastructure in a way simcitys and cities skylines never did with the autobuilding and autogrowth.

[–] Shiggles 2 points 1 week ago

I can’t not play realistic mode anymore. I’ll usually start with extra cash just so I can overbuild a little in the beginning, but besides that everything on max difficulty helps me maximize the suffering - I mean efficiency.

[–] [email protected] 3 points 1 week ago (1 children)

Only 1300? You obviously need to build more gulags.

[–] Shiggles 3 points 1 week ago

Inefficient workmen may or may not have neglected to staff the heating plant, causing a mass freeze. Mass die offs are a staple of any burgeoning republic, I narrowly avoided another one caused by food shortages thanks to road paving.

[–] [email protected] 7 points 1 week ago (1 children)

I played a lot of Cities skylines back in the day, but rn I mostly play Timberborn and it's pretty fun ngl

[–] [email protected] 4 points 1 week ago (1 children)

+1 for Timberborn. My only add is that if you want relaxed play there are fully custom options to make the game laid back if you want to just build settlements and not worry about droughts / floods. Also make sure to save often when unlocking science because you can unlock tech and find out after that you need other things unlocked / done first. Example would be unlocking something that requires gears to build but you aren't making gears yet.

[–] [email protected] 3 points 1 week ago

Sounds great

[–] [email protected] 6 points 1 week ago (1 children)

Caesar III with Augustus is just so good, but looking for other recommendations

[–] [email protected] 3 points 1 week ago (1 children)

This is actually what I've been playing recently.

Roadblocks make Caesar 3 so much more coherent and enjoyable.

[–] [email protected] 1 points 6 days ago

They are amazing indeed

[–] [email protected] 6 points 1 week ago

Frostpunk and Simcity 4, still need to play Frostpunk 2 at some point.

[–] [email protected] 5 points 1 week ago (1 children)

After the 1.0 update I picked up "Foundation" again. Unfortunately the game is still haunted by quite a number of bugs. I am sure those will be fixed, but for the moment it requires a certain tolerance to enjoy the game.

[–] [email protected] 3 points 1 week ago

Let's hope!

[–] [email protected] 4 points 1 week ago

I play quite a few but I keep coming back to Going Medieval

[–] [email protected] 4 points 1 week ago (1 children)

I just started in caesar2.

[–] [email protected] 3 points 1 week ago (1 children)

Interesting, have you ever played Caesar III before?

[–] [email protected] 1 points 1 week ago

Yep caesar3 is better.

[–] [email protected] 3 points 1 week ago

I’ve had Anno 1800 for years, never played it till about two weeks ago. So it’s between that and Timberborn currently.

[–] [email protected] 3 points 1 week ago

One that I'm hoping to start soon is Songs of Syx. It has city biker elements kind of the realm of Dwarf Fortress or Rimworld, but with a greater focus on economy. And, it zooms it to a much better-defined world map game than either of those two offer.

[–] [email protected] 3 points 1 week ago

my last dip into the genre was with urbek. it's very explicitly about balancing so i didn't get very far but I find it very interesting.