Agent_Karyo

joined 4 months ago
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[–] [email protected] 11 points 14 hours ago

The difference here is star citizen devs are well compensated and given time in lieu

How did you come to this conclusion? IIRC their salaries are below average.

[–] [email protected] 9 points 17 hours ago* (last edited 17 hours ago) (2 children)

Agreed, but this is Star Citizen, even from a neutral perspective; a pretty sketchy project run by a sketchy organization (CIG).

EDIT: Clarification

 

cross-posted from: https://lemmy.world/post/20448735

Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.

[–] [email protected] 19 points 18 hours ago (5 children)

They are not paying directly. As per the article you can get additional PTO days in the future, albeit only after Squadron 42 is released (whenever that's going to happen) and if you are still with the company.

A pretty sketchy approach.

[–] [email protected] 1 points 18 hours ago

I haven't played "A Legionary's Life", but "Never Second in Rome" seems like what is essentially a sequel.

[–] [email protected] 7 points 4 days ago

Unfortunately, I would have to agree.

Played the demo from Next Fest; graphics were really good and unique, gameplay had potential, but felt like it needed more refinement.

[–] [email protected] 1 points 4 days ago (1 children)
[–] [email protected] 2 points 4 days ago

They need to add James Bond of the Pierce Brosnan to the game.

[–] [email protected] 1 points 4 days ago

With a free-form design/builder game, you're asking for disappointment if you are going to compare yourself to other players.

If the game is relatively popular, there will always be insane designs that you will difficult to match.

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