this post was submitted on 14 Oct 2024
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[–] [email protected] 72 points 2 months ago (2 children)

It's been a long time since I gave Sony money, but if they did release Bloodborne on PC I would buy it on day one. It seems like emulation will be a reality before that.

[–] [email protected] 20 points 2 months ago (6 children)

Porting it to another platform, I understand.

But I can't understand the clamour for yet another remaster, in a generation full of them.

[–] [email protected] 17 points 2 months ago

Superfluous remasters are one thing, but Bloodbourne desperately needs one. I have 2,000+ hours across all of From's games but I can't put more than 30 minutes into Bloodbourne before the FPS issues are too irritating for my eyes to keep playing (not hyperbole).

Fixing that alone would be huge, but porting to PC and giving it the full DSR treatment (QoL + GFX upgrades) on top of that is guaranteed to make enormous profit.

[–] [email protected] 10 points 2 months ago

People don't have a desire for "remasters", they desire remasters of singular titles. Remasters existing for separate games doesn't change that, no matter how many there are.

[–] [email protected] 9 points 2 months ago

Upscaling and higher frame rate is all I really want. Sony may do it eventually but lately they have that PSN account requirement bundled in. They always gotta add something shitty to any good they do.

[–] [email protected] 6 points 2 months ago* (last edited 2 months ago) (1 children)

Eh, it's because of what Bloodborne is, and the state of it. Improper frame pacing with a 30FPS cap, even if you bought a new PS5 to play it (because it's not available on PS4).

A cleaned up patch for newer gen hardware to unlock it would be enough, but a remaster is more likely to appeal to Sony.

[–] [email protected] 6 points 2 months ago (1 children)

they should fix their game for free because it is broken in the first place, instead of fixing it then slapping a remastered sticker on it so they can sell it again at full price.

[–] [email protected] 6 points 2 months ago (1 children)

100%. I'm also honestly a bit worried about any remaster they may announce. Bluepoint did a wonderful job in many areas with Demon Souls, but there were definitely some "enhancements" that didn't exactly match the authorial intent of the original.

Ideal world, I'd love both, good access to a high quality original, and a top-tier remaster of a classic.

Fortunately ShadPS4 looks to be saving the day here, by giving us the ability to emulate the original with patches to fix the glaring issues. Still sucks if you're sitting there on PlayStation though.

All that said, I don't expect anyone to touch the original officially. From Soft have moved on, and Sony holds the publishing rights. If BluePoint isn't interested, it'll continue to be the elephant in the room.

[–] [email protected] 2 points 2 months ago (2 children)

there were definitely some “enhancements” that didn’t exactly match the authorial intent of the original.

Like what? I haven't and probably never will play the remaster, but my understanding was that it was meant to be as close to the original as possible only with nicer graphics. I read that they were even trying to match the timings of combat exactly.

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[–] [email protected] 3 points 2 months ago

Not much of a gamer myself, but I can understand the appeal of getting an updated version of one’s favorite game.

[–] [email protected] 2 points 2 months ago

The original is locked at 30fps, and they've got an in-house studio which remade Demon's Souls. Seems like low-hanging fruit. Game is almost a decade old so it seems like a reasonable time frame.

I'm not really part of the group opposed to remakes though. I just don't buy them if I feel like they're unnecessary.

[–] [email protected] 16 points 2 months ago (5 children)

They will ask you to log in to a Sony account.

[–] [email protected] 21 points 2 months ago

fitgirl music intensifies

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[–] [email protected] 54 points 2 months ago (1 children)

Why don't you hire designers who can design games instead of designers who are good at implementing every manager's ideas and c-suite business goal? There is a threshold of tolerance beyond which your business strategy priorities become incompatible with a game anyone wants to play. Nobody plays games to make you money, so if you make games to make you money, nobody will want to play them.

[–] [email protected] 7 points 2 months ago

It goes back to Steve Jobs talking about how engineers and programmers losing positions of power in companies and being replaced with worthless MBA people.

They cannot add any value to a product, ever. All they do is make things worse for short term gain. They are all taught the Jack Welch style of management which does nothing but destroy a company. It makes no sense why it’s tolerated.

[–] [email protected] 52 points 2 months ago (3 children)

They know what we want. A game where any dlc is cosmetic only. A game where there are no micro transactions at all. Something that will run on a older PC without any performance problems. Something without an online requirement.

They know what we want but that is something they are unwilling to build.

[–] [email protected] 16 points 2 months ago (2 children)

I want to agree with you because that's what I want too. Unfortunately, the financial success of f2p microtransaction infested pseudo-games tells the majority of players are just fine with that bullshit.

[–] [email protected] 6 points 2 months ago (1 children)

Children and horny nerds are fine with it.

Was Concord trying to corner the horny nerds?

[–] [email protected] 5 points 2 months ago

Mature/elderly people don't care either. Nor do casual mobile players. Basically everyone except the former gamer populace plays these games.

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[–] [email protected] 12 points 2 months ago

IIRC, the Concord devs were pretty good about MTX. They refused to add a battle pass even, for example. That obviously isn't enough though.

[–] [email protected] 4 points 2 months ago

Somewhat agree.

I don’t mind DLCs that add additional content to the game. Elden Ring comes to mind. Dragon Age Origins did this as well.

But like Starfield where the DLC was supposed to be part of the actual game and they cut it to sell it later? Nope. Not interested.

[–] [email protected] 48 points 2 months ago (2 children)

I'd get their games for PC if they didn't have a compulsory PSN account login.

[–] [email protected] 12 points 2 months ago (3 children)

Yeah I really don't get why Fromsoft hitched that game so tightly to Sony. They were already on the map!

[–] [email protected] 7 points 2 months ago (1 children)

We all know Dark Souls was a hit, but maybe From wasn't quite sure they would be able to capture lightning in bottle twice. So they played safe and signed another deal with Sony.

When you think about it, that worked well for them. DS2 wasn't as good as DS1, but Bloodborne was HUGE.

[–] [email protected] 1 points 2 months ago

yeah makes sense. and so was DS3, which a lot of people compared to bloodborn

[–] [email protected] 5 points 2 months ago

It was Sony that went to Fromsoft to have a game made, essentially. It was going to be a Sony game from the start, and if they hadn't done it, we wouldn't have Bloodborne at all.

[–] [email protected] 1 points 2 months ago

Sony has some deep pockets I guess

[–] [email protected] 9 points 2 months ago

you can always pirate it if thats your issue

[–] [email protected] 42 points 2 months ago (1 children)

There's something oddly heart warming about seeing massive companies produce utter flops and lose millions.

We don't want your dross.

[–] [email protected] 5 points 2 months ago

“But we worked so hard in this!”

Sorry, you aren’t a cute grade school kid, you are a goddamn adult. I will happily encourage a small child to keep drawing stick figure dinosaurs that are indistinguishable from a melted candle.

When an adult makes a game far worse than what we had during the PS3 era with worse writing than an NES game, fuck out of here. We don’t owe you shit, not buying your garbage.

[–] [email protected] 12 points 2 months ago* (last edited 2 months ago) (3 children)

I would give my mind to a cosmic horror to get BB in at least 60fps or higher. The biggest agony of it is it's the only one in the entire catalogue that's locked to 30.

[–] [email protected] 8 points 2 months ago (4 children)

Why not give your mind to ~~us~~ the cosmic horrors right now? We have cookies. :-D

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[–] [email protected] 7 points 2 months ago

I'm not someone who stresses about frames very much, but going back to Bloodborne at 30fps feels bad.

[–] [email protected] 2 points 2 months ago

Look up "ShadPS4 bloodborne" It's an emulator for the ps4 (obviously) and the developers are basically speedrunning to get it to run bloodborne at 60fps. Right now it requires a beefy PC and has some minorgraphical issues, but considering that a month ago it was unplayable I have high hopes

[–] [email protected] 7 points 2 months ago (2 children)

My fear is that they will fix the chalice dungeon exploit. I'm perfectly willing to admit I am not good enough to beat it without that.

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[–] [email protected] 7 points 2 months ago

They've got Lego Horizons coming this year and Lego Horizons Remastered next year. They'll be fine!

[–] [email protected] 3 points 2 months ago (1 children)

I don't want either of those things

[–] [email protected] 2 points 2 months ago (2 children)

What do you want from Sony?

[–] [email protected] 2 points 2 months ago

I dont care about Bloodborne or soulsikes in general, same with PvP.

Id like more co-op, more single player RPGs (that are not JRPGs).

Right now it feels like theres an oversaturation of soulslikes, cozy games, and overwatch/valorant competitors.

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[–] [email protected] 2 points 2 months ago

I fk why they don't like money.

[–] brbposting 2 points 2 months ago

How did such a thing happen?

[–] [email protected] 2 points 2 months ago

Destimy has a "Plague doctor" skin on sale for the "hunter" class this episode. (or this week? no idea.)

Just saying...

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