this post was submitted on 17 Jun 2024
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Helldivers 2

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Doesn't feel to good, to be honest. =/

Basically, it was an ICBM mission, we had 20 minutes left on the mission and everyone was at extraction (Which peeved me a bit, as we didn't do any POIs).

I see a radar station literally right next to extraction, and say in chat i'm going for it.

Well, in the middle of raising the radar station disc, extraction lands and they all immediately get in, remember, the radar station is RIGHT NEXT to extraction, and we still have 20 minutes left. I barely finish the radar station objective before the pelican takes off.

Suffice it to say, I went from a bit peeved, to pretty peeved and just kicked them all.

I'm starting to wonder if some people just don't have chat enabled or something.

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[–] [email protected] 19 points 2 months ago (1 children)

I played with 3 random Japanese players (i think) I didn't understand a word they said none of them could speak English but we communicated perfectly using the wheel and way points.

Then again I've played with English speakers who are the exact opposite

[–] [email protected] 5 points 2 months ago

Right?! If people want to play together they will make it work. If people want to ignore their team in a coop game, they will.

[–] jballs 16 points 2 months ago

You might not be aware, but completing side objectives is significantly harder after completing the main objective. Completing the main objective increases the enemy spawn rate by more than 4x.

For this reason, I always ping side objectives, as well as enemy spawns I want to kill, prior to the last main objective. Once the main objective is done, I almost always bee-line straight to extract.

With that being said, I also always make it a point to communicate what I'm doing. Ignoring comms is kind of a dick move, in my opinion, but I try not to judge in case English isn't someone's primary language or if there are other circumstances I'm not aware of.

But yeah, if you want to do side objectives or look for samples, I highly recommend doing it before you do the main objective. And use map pings as much as possible.

[–] [email protected] 14 points 2 months ago (1 children)

Playing with randoms is a huge mixed bag for me. I live in the Netherlands and frequently get paired with fellow Americans, but there's also plenty of people speaking French, German, Italian, Turkish.. plenty of people that just can't communicate at all.

I once joined a team of three French dudes who I was just barely able to understand their strategy for bot defense missions: wear the armor with explosion damage resistance and call in a 380 and walking artillery barrage on yourself. If possible, run to one of the little pillars and lay down on top of them (bringing a jetpack helps with this).

I haven't done a bot defense differently since.

Maybe we need to encourage something like Deep Rock Galactic's player base does: type 'r' in chat to ask if everybody is ready. It'd be awesome if it was added to the menuwheel of things you can yell while on a dive.

[–] [email protected] 8 points 2 months ago (2 children)

I think more in-game messages would also help a lot. Like how you can say Thank You, or Sorry using the social wheel. Something like "Hold off on extraction"

[–] [email protected] 7 points 2 months ago

You (usually) have the time time to say "Negative" when you hear someone calling it, the problem is that almost all players who run for extraction ASAP are just incapable of teamwork.

I would love some new voiced messages though...

[–] [email protected] 4 points 2 months ago (2 children)

I vote for a built in sound board filled with obnoxious messages to communicate with eachother.

[–] [email protected] 3 points 2 months ago

I need wood!

[–] [email protected] 2 points 2 months ago

You should listen to the sounds for the RTS game "Rise Of Nations", it's as if they took inspiration from AoE but got voice actors to make it sound as obnoxious as possible.

https://www.youtube.com/watch?v=0pLk9WYmr7o

[–] [email protected] 8 points 2 months ago* (last edited 2 months ago) (1 children)

I mean, as host if you kick people between deployments then no harm no foul.

Some international players can't read English, the text chat is easy to ignore and some have voice chat or all sound disabled/muted. So it can be difficult to co-ordinate with randoms but you can get lucky or just play on a low difficulty to relax and have fun with casual bouts of teamwork.

I just use pings and the comms wheel to indicate where I'm going and what I'm doing.

Also keep in mind that some players have interpreted the "meta" of side objectives being significantly harder to complete after the primary objective to mean "beeline for the extract after the primary objective is done".

[–] jballs 2 points 2 months ago

Lol I didn't read your comment before making mine, but I just saw that you said:

"beeline for the extract after the primary objective is done".

And I said:

Once the main objective is done, I almost always bee-line straight to extract.

Great minds think alike

[–] NeryK 5 points 2 months ago (1 children)

This might be an unpopular take but I think you were in the wrong there. If one guy jumps the gun when the rest of the team is doing objectives, that sure is kick material. However, If 3/4th of the team want to extract, you should follow along, not stay behind and do more stuff... Actual democracy happening right there.

[–] [email protected] 7 points 2 months ago* (last edited 2 months ago)

I was originally fine with the beeline to extract, if a bit peeved. What made me go "Get the fuck outta here" was the fact they extracted without me despite being RIGHT next to extract at the radar station. It's not like I was across the map. They could've easily have waited 1 more minute, and they weren't even being overwhelmed.

That kind of lack of cooperation is just unacceptable in my opinion.