this post was submitted on 17 Jun 2024
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Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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[–] [email protected] 7 points 1 year ago (11 children)

I strongly dislike turn-based combat and I would love an option for real time combat. I just want fights to be over, they distract me from enjoying games. With real time combat I just mash the same attacks until it is over. BG3's combat is a fucking chore and it's the only reason I abandoned the game on the second map (in that monastery ruin).

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

You'd probably like Baldur's Gate: Dark Alliance games. They're dated (PS2 era) but really fun, and it's literally just Baldur's Gate, but more like Gauntlet-style rogue-like games. Real-time, not turn-based, and they're just side stories to the Baldur's Gate canon.

[–] [email protected] 3 points 1 year ago* (last edited 11 months ago) (1 children)

I love the turn based combat but sometimes it does feel like a chore, I wish I could do real time sometimes or purely rules-based AI, and switch to turn-based only when shit goes wrong. For those fights that really do not pose much of a risk and are not that interesting. Someone might say up the difficulty so no fight is trivial, but that can tire one out as well as now every fight can be a major obstacle and sometimes you just want to move the story on a little.

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[–] [email protected] 3 points 1 year ago (1 children)
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[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

That's as far as I got too before quitting due to boredom, but for different reasons.

Character building and combat are the main draws for me to D&D, but D&D 5E character building is a step backwards from 3&3.5E and micromanaging an entire party through turn based combat feels like a chore. I'd like to see a Borderlands or Diablo II mod that takes those gameplay styles into the Forgotten Realms setting - a fast paced, skill based game that focuses on action, where you control a single character who's design and progression increase the skill ceiling by providing more options to make split-second decisions about what tactics to use during each encounter.

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[–] [email protected] 6 points 1 year ago (1 children)

I like the "Free The Artist" side quest.

That is all.

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[–] [email protected] 5 points 1 year ago

I dislike most if not all party members. Like not always actively dislike, but don’t care much what happens to them. Even if the writing and voice acting is more than decent. Too grimdark and fucked up is how I would describe it. It’s like Larian took all the criticism about previous games being too lighthearted and overcorrected. And not in particularly relatable ways, feels more like they sat down and brainstormed intensely in nerdy excitement and with little depth or restraint about what would be cool and extreme and fucked up, and oh wouldn’t that be awesome… creating freakish caricatures with oh so dramatic and cursed backgrounds rather than you know, relatable flawed characters. Of course I only feel like this because much is done very well and so any missteps are more striking.

[–] [email protected] 4 points 1 year ago (1 children)

I decided not to buy it yet.

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[–] [email protected] 4 points 1 year ago

I kind of hate how you can not only nope out of nearly every puzzle with lockpicking but rogues get like half a dozen bonuses during the skill check so why are you even rolling the damn dice?

[–] [email protected] 4 points 1 year ago

You can't be a cleric of any of the interesting gods: Umberlee, Gond, Bane, Bhaal, Loviatar, Myrkul

[–] [email protected] 3 points 1 year ago

The alternate party member NPCs are generic stereotypes, and far less interesting for that. They don't hold a candle to the NPCs in something like Wrath of the Righteous, who subvert expectations in a wonderfullly interesting way.

[–] [email protected] 3 points 11 months ago

I'm annoyed you can't

Tap for spoilerfree Orpheus and have him protect you from the brain worm. Instead you have to forcefully ally with the dubious deceitful dumb hentai face dream guardian.

[–] [email protected] 3 points 1 year ago

This game is great, but if it came out only a year or two after BG2, it wouldn't have been as highly praised being much smaller and also because contemporaries would have been on par mechanically.

[–] [email protected] 2 points 1 year ago (3 children)

It's a glitchy, unpolished game that, while being fun and having amazing dialogue, did not necessarily deserve GOTY.

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[–] [email protected] 2 points 1 year ago

There is no point in fights. They are easy and eventually the game has you pass them either way.

There is no point in loot and items. You can win fights either way.

Its just a linear story telling game.. There are so many side quests and shit all over… your quests list has hundreds of quests you aggregated over the time and most of them are useless, easy, useless rewards and so on. The plot of the main story is so convoluted and complicated to follow especially when playing over a long period. Adding to that all the distractions of side quests…

Its not an rpg game where you progress with spells and items and and experience… you can have whatever bullshit items you find and still win every fight.

[–] [email protected] 2 points 1 year ago

Too horny

Act 2 killing everyone just because I went to shadow land first is super dumb and bad. An escape scene during the chaos of wing mommy would have been perfect.

[–] [email protected] 2 points 1 year ago

Haste isn't a great spell, even twinned by a sorcerer.

The moment the caster loses concentration, the recipients lose an entire turn. Even if the fight lasts a few turns and you manage to keep concentration, you're sacrificing a lot of action economy for that extra action. And if you do lose concentration, you're likely in a net negative for action economy.

At higher difficulties, it's even worse. The extra action only grants at most one attack (the extra action ignores the Extra Attack feature). And enemies are smart enough to do everything they can to pile damage on your caster until it drops.

It's not a bad spell, but it's not the gamechanger lots of people seem to think it is. Especially with items like haste potions and haste spore grenades, which can't be interrupted (though still need to be timed well).

[–] Audacious 2 points 11 months ago

The DnD aspect made the combat worse than Divinity's Original Sin's combat. DnD is probably fine on table top setting, but as a video game, it's terrible. Auto/normal attacking was the strongest build in BG3...

[–] [email protected] 2 points 1 year ago

I don't like the main characters (except my character he is perfect in every way) but I love all the interesting side characters.

[–] [email protected] 2 points 1 year ago

This game doesn't seem interesting enough for me to try it.

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