this post was submitted on 17 May 2024
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Hi, my name is Khan and I am the person behind Devabhumi. I am of Indian origin, and I have always been interested in non-European rpg settings. There is such a treasure trove of untapped stories, monsters, and legends in Indian Culture, which can provide fresh and unique content for your campaigns. Devabhumi is a high fantasy TTRPG setting inspired by the history and epics of Ancient India. This setting features:

  • 100+ pages of lore
  • A karma mechanic
  • 6 new races
  • 20+ backgrounds and feats
  • And much more!

You can sign up for the Kickstarter here.

We are going live in 3 days!

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[–] [email protected] 4 points 6 months ago (1 children)
[–] [email protected] 2 points 6 months ago

Sorry, couldn’t resist.

[–] [email protected] 1 points 6 months ago

Super cool. I love the idea of exploring Indian culture and stories through high fantasy in the west. We get so little exposure besides some Bollywood films.

[–] friek 1 points 6 months ago (1 children)

Might be my pi hole, but link doesn't work. Love this idea, though! My group is primarily Pathfinder.

[–] [email protected] 0 points 6 months ago

My apologies, I think there was a syntax error in the text. But our kickstarter just went live, check it out here.

[–] [email protected] 1 points 6 months ago (1 children)

Looks like that link doesn't go external. It might need to be edited.

Sounds like an interesting project. Can you give us more detail? What are the new races? What effect does the karma mechanic have? Will dungeon delving be your game loop?

[–] [email protected] 1 points 6 months ago

Hi, there was a syntax error in the text. I've updated the post and also attached a link here. (We just went live on kickstarter btw).

Our kickstarter page has more details, but I can answer some of your questions here. Our new races include Apsaras (heavenly dancers), Half-Asuras (underworld-dwelling demons), Nagas (half-cobra, half-human), Vaanars (intelligent monkey-kin), and the last 2 are a surprise ;).

The karma mechanic will have subtle but noticeable effects that the players may not be able to place their finger on. It is a behind-the-screen system that subtlety influences events.

Dungeon delving is an aspect of this campaign setting, but we offer detailed lore allowing for interesting roleplay and exploration opportunities.