1x1x1, finally a rubik's cube I can solve.
cubers
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My tip for the megaminx is that all the algorithms are the same as the 3x3x3, they just go off at weird angles. If you can keep your focus on a corner and treat it like a 3x3x3 you should be good. The last layer is odd to get the edges, I use the same algorithms, but the patterns to look for are different and the edges move a little differently since there's an extra edge that moves around. The corners are pretty easy in the middle portions, so I just put them in place while being careful about the completed parts.
I think i get what you mean but I have trouble with 3D modeling in my thinking (which is why I started cubing). Thanks for this idea in any case
Nice! I'm in the same camp, just for fun.
That one's a dodecahedron
This megaminx is a classic
What happened to the 'Rubik's' part of the Rubik's cube in this community name, description, and this post? Only seen it mentioned in one comment.
Random Chinese companies started making better products than the Rubik brand. These newer alternatives turn much faster, are easily lubricated and so on. All of the world records are achieved with these improved models.
Edited a typo
I have that same Megaminx, it's a good one! I'm also not going for records etc. I don't even time myself doing the mega -- it's more for stress relief when I don't feel like trying to break my 3x3 records. I basically used a pdf of instructions to do the megaminx beginner's method, until I had it memorized. It's basically all F2L until you get to the top layer, then there's a couple of simple algs (sune, etc.) to memorize to do the top.
Nice!
4x4x4 is the next logical step, but megaminx is actually easier: no new algorithm is needed (if you come from the "beginner method"). Figuring out all layers (except the last one) is pretty easy. Then I suggest you do some 3x3x3 algs to see what is affected. Anyway, that’s what I use too, no world record in sight either!
4x4x4 parity is the real hassle. I use commutators to remember it, and it’s pretty inefficient too :p
Where did you buy them?
People keep saying that but I'm still struggling to map the f2l move to the 12 sides of this thing. It seems important the order in which I solve each pair. Plus just having the 12 colors to deal with, and I'm red green color blind. I need to spend more time with it still.
Speedcubeshop, online.
What I do is : insert corners first, then edges. Corners are easy. For edges, I do an insert "beginner"-style (URU'R' U' F'UF). (Since it can breaks the adjacent side, I pair the edge with the corner on a higher layer, that is doing 1 turn on the face). Just experiment with it, I’m sure it will "click" at some point ;)