this post was submitted on 15 Apr 2024
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[–] [email protected] 10 points 7 months ago* (last edited 7 months ago) (1 children)

The first game had one of the most gut-wrenching stories I've ever seen in a city builder. It was really tough both emotionally and mechanically, but so rewarding when I finally won it.

[–] remus989 1 points 7 months ago

I had to stop playing. It was a great game but good lord was it bleak.

[–] Lucidlethargy 8 points 7 months ago (3 children)

I loved the first game! It was genuinely amazing. People don't talk about it, but it was seriously inspiring. I loved the exploration mechanic, and the general randomness they injected in.

[–] [email protected] 4 points 7 months ago* (last edited 7 months ago)

I thought mechanically it was great, but the impending storm you face a set number of days in, that’s extremely hard to survive unless you min/max your time kinda kills it for me. The thing about city builder players is we often want to plot our own paths through a game, and have multiple ways to go about succeeding. FrostPunk is interesting in that it’s an incredibly linear experience which is probably why it’s not more popular.

If FrontPunk 2 kept the bleak setting and challenging survival, but didn’t have a predictable “You’re playing the game wrong” gate so early on, I think I’d like it much better.

[–] [email protected] 1 points 7 months ago

I played one game, got my dick kicked in, and never picked up it again. I should probably try it again with a reduced difficulty. I have been playing Against the Storm, which scratches a similar itch tho

[–] [email protected] 0 points 7 months ago

I wanted to like the game so much. When i first booted it the first thing i saw is that they tried to sell me frostpunk 2. No thanks

[–] [email protected] 1 points 7 months ago

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