this post was submitted on 22 Jan 2024
37 points (95.1% liked)

Games

16692 readers
294 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 5 comments
sorted by: hot top controversial new old
[–] vulgarcynic 14 points 9 months ago (1 children)

Closures and layoffs are always a terrible thing. My questions are, what accountability is on place for the executives and shareholders that pushed for this expansion with no forethought to the industry stabilizing back to expected growth after the pandemic and how many of these are studios that were directed to creat GaaS and live service trash?

I hope the folks actually effected by these cuta find a better place once the fallout has settled.

[–] sugar_in_your_tea 5 points 9 months ago

I'd love to see a surge in high quality indie and AA games.

[–] mindbleach 8 points 9 months ago* (last edited 9 months ago) (1 children)

2023-2024: profits are booming and you're fired.

Union.

[–] nanoUFO 3 points 9 months ago (1 children)

It wouldn't have fixed anything this is beyond just video games, or software. This was about how cheap money was during covid and now it's not and these companies over hired. If strict unions rules existed then they wouldn't have hired as much and people wouldn't have had jobs in the first place.

[–] mindbleach 5 points 9 months ago

Embracer's bullshit (for example) has nothing to do with hiring. They bought whole studios, realized they fucked up some completely unrelated investments, and then gutted those studios. These groups are "investors" in the sense of spending money and expecting more money - but it's not clear they understand how those numbers connect to reality.

And again: profits are great. Some of these companies are doing fantastic business, while announcing a boot in the ass for half the people who did all of the fucking work. Game dev is uniquely simple in terms of labor's contribution to value: there's almost nothing else. It's mostly just people on computers, followed by a marketing campaign. They don't need a programming factory or routine shipments of raw art, so it's often unclear what the hell someone bought a studio for when they get rid of the part that turns capital into product.

Unions may not save companies that've already been bought by these idiot robots - but the best time to plant a tree was ten years ago, and the second-best time is now. Arguably the right time to unionize game developers was forty fucking years ago, when Atari spurned the guys who became Activision and then Activision spurned the guys who became Accolade and then Accolade spurned the guys who became Acclaim. You'd think these specific people would be better at pattern recognition!