this post was submitted on 15 Mar 2024
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I remember back in the day the emulator Snes9x was one of the best emulators for Super Nintendo emulation, but it's not on the Megathread. Is it no longer trustworthy or was it just missed?

Sorry if this was already asked in this community. I would've searched but Lemmy (or at least my Lemmy instance, I suppose) doesn't seem to have a search function for intra-Community searching.

Cheers.

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[–] [email protected] 109 points 6 months ago (6 children)

there are more accurate emulators nowadays, although because the human race is horrible, we bullied the dev of the most accurate snes emu to suicide

[–] [email protected] 15 points 6 months ago

Oof, that's...very sad. :(

[–] [email protected] 12 points 6 months ago (1 children)

I had not heard of that, and am not sure I want to..

[–] mister_newbie 12 points 6 months ago (1 children)

Near, creator of bsnes/Higan/ares. Their story is tragic.

[–] [email protected] 4 points 6 months ago (1 children)

/reads the first few lines of an article.

yeaaah figuring that out quick :(

[–] [email protected] 5 points 6 months ago (1 children)

Oh my ... That's awful. I'm just discovering this myself. Even IGN put out an article https://www.ign.com/articles/near-bsnes-remembrance

[–] mister_newbie 4 points 6 months ago* (last edited 6 months ago)

Yeah, Near was a genius, too. They invented the MSU-1 virtual expansion "chip" for the SNES, which allows for CD audio and video on SNES games (and with an appropriate flashcard, it can interface with and run on actual SNES hardware).

[–] [email protected] 6 points 6 months ago (1 children)
[–] [email protected] 5 points 6 months ago (1 children)
[–] mister_newbie 2 points 6 months ago
[–] [email protected] 5 points 6 months ago (1 children)

sorry for my ignorance but what does accurate mean in this context?

[–] captain_aggravated 27 points 6 months ago

That the emulator behaves exactly as genuine hardware does.

For one, there are sometimes hardware quirks in consoles that are used to implement features. Like the video screens along the track in Mario Kart 64, the N64 has shared memory between the CPU and GPU, which they used to generate that effect. It's difficult to replicate that behavior in an emulator.

Then there's lag. You might argue that an emulator can provide a better experience by obliterating lag via brute force, but that wouldn't be the authentic experience the real hardware would provide.

Or a simple one I've noticed with SNES emulators: None of them get the sound quite right. It's hard to explain, there's a high pitched "rattle" that isn't present on a genuine SNES, it's almost like any emulation is too perfect and isn't sanding down a rough edge the original hardware did?

[–] [email protected] 1 points 6 months ago

we bullied the dev of the most accurate snes emu to suicide

To be fair, interacting with people on the internet is almost always a crapshoot for developers.

It's why most of them don't do it.