this post was submitted on 16 Feb 2024
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[–] [email protected] 3 points 10 months ago (1 children)

I'm saying it's not just "not easy", it's impossible unless you are an already established entity that has some cards to hold in negotiations.

Put yourself in the position of a new company, you've a great idea, a great team. How are you going to fund development in 2024?

[–] [email protected] 0 points 10 months ago (1 children)

How did Larian Studios arrived at their position?

[–] [email protected] 4 points 10 months ago (1 children)

Spending well over a decade pushing out moderately successful shovelware on consoles before crowdfunding D:OS and its sequel, which provided enough of a portfolio to attract the CCP’s money and allow for the development of BG3.

[–] [email protected] 1 points 10 months ago (1 children)

So the way is quite straight forward, do some shitty projects until you have money/reputation to do the projects you actually want.

[–] [email protected] 1 points 10 months ago (1 children)

How are you going to fund thr shitty projects again?

[–] [email protected] 1 points 10 months ago (1 children)

Depends, some people do other jobs to fund their projects. Some just do low budget stuff. Some are good at negotiating or find funding programs. Sure it's an effort but people out there are doing it in all kind of ways.

[–] [email protected] 1 points 10 months ago

they aren't, I'm sorry you can't see the point we've been making.