this post was submitted on 24 Oct 2023
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[–] AMillionNames 18 points 10 months ago (1 children)

They seem to be going back to procedural generation for huge landscapes, but if Starfield is any hint of it, they still have their work cut out for them. I wonder, when people click on destinations to reach them instead of riding off to them like they did in Daggerfall, will people still call them out as "loading screens"?

[–] [email protected] 7 points 10 months ago (2 children)

I like the Assassins Creed way, where you can only fast travel to places you've discovered already

[–] [email protected] 5 points 10 months ago

its the same in skyrim I'm pretty sure. same in starfield (excluding rhe jump mechanic being a form of fast travel anyway but even then you need to visit a system before you can fast travel to individual locations within it directly)

[–] prole 1 points 10 months ago

Isn't that most games with fast travel?