this post was submitted on 13 Sep 2023
754 points (98.2% liked)

Games

16828 readers
1150 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 32 points 1 year ago (4 children)

Oh, Unity will lose too.

Somehow, I keep remembering Reddit.

[–] nanoUFO 14 points 1 year ago (3 children)

Reddit didn't retroactively try to steal money from developers. Also a game engine doesn't need a community to exist, it just needs to be good, a community is helpful but not required.

[–] [email protected] 11 points 1 year ago

I mean, reddit retroactively stole money from redditors. Any gold/coins you paid for? Gone. Why? Because.

[–] [email protected] 7 points 1 year ago

It needs devs to be usefull

[–] [email protected] 5 points 1 year ago

If it's good, it will generally develop a community around it anyway.

[–] CookieJarObserver 13 points 1 year ago

This is reddit api Desaster but worse.

[–] [email protected] 6 points 1 year ago (1 children)

Unity will lose way, way more than Reddit.

[–] [email protected] 3 points 1 year ago

Almost certainly so. Unity is threatening to bankrupt their customers, while Reddit only did it to some value-adding third parties.

[–] [email protected] 5 points 1 year ago (2 children)

Reddit famously doing red numbers since the API change.

[–] FuntyMcCraiger 10 points 1 year ago

Oh really? Do you happen to have a link I'm curious.

[–] [email protected] 8 points 1 year ago (1 children)

That's a normal thing to happen after you decide to bankrupt your business partners. (But do we know it already? I thought Reddit wasn't public.)

But Unity here decided to bankrupt their customers, so I do expect their numbers to change much more quickly.

[–] CookieJarObserver 6 points 1 year ago (1 children)

They will just bankrupt themselves.

[–] [email protected] 6 points 1 year ago (1 children)

Hum, that "just" is really undeserved here. I'm sure they will drag many of their customers with them.

[–] CookieJarObserver -2 points 1 year ago (3 children)

I doubt that, devs can switch Code, Shure some game devs need to remake already written code but i think there will be someone making a code translator right now.

[–] [email protected] 9 points 1 year ago (1 children)

This is nowhere near reality.

Even if you could just "translate" code from one language to another, that ignores asset pipelines, asset store libraries, and all the build pipelines that allow you to ship cross-platform.

You also need to now train your entire dev team on a new tech stack.

Switching engines is an enormous effort

[–] CookieJarObserver -2 points 1 year ago (1 children)

If you can do it with databases you can do it with most other code. Shure it won't be problem free but way better than bankruptcy. And users will understand that it might be buggy for some time if you explain it to them.

And yes you have to retrain your staff but its their job.

And of course there will be library issues but there will be someone making new libraries.

[–] [email protected] 7 points 1 year ago (1 children)

Right, just make a database and then draw the rest of the fucking owl.

[–] CookieJarObserver -2 points 1 year ago (1 children)

Im not exactly that sorry for most tbh, there have been many other languages and engines that aren't unity, they have been doing shit for years now, people could have switched already. This now is just tip of the iceberg basically.

Im only sorry about small studios and indie devs that worked on something for years and now that.

[–] sugar_in_your_tea 5 points 1 year ago

But Unity mostly targets smaller devs. The big AAA studios don't generally use Unity, they usually use Unreal or something home grown.

It's mostly AA and indie studios that use Unity.

[–] [email protected] 1 points 1 year ago

One of the biggest appeals of modern gane engines is that you barely need any code but that also means everything is centered entirely around the game engine, I doubt there is any way to transition that, it probaly means devs have to start from scratch and reimplement the mechanics.

[–] [email protected] 1 points 1 year ago

I'm using Godot 3 for my current project because even the relatively minor changes I'd have to make to port it to Godot 4 would be unfeasible. If I had to change engines entirely I'd have to just abandon the project.