this post was submitted on 02 Sep 2023
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This is a followup to @[email protected] 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

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[โ€“] [email protected] 4 points 1 year ago (5 children)

Gta V was a downgrade from Gta 4 in all the ways that mattered.

All of the dark souls shit, Steelrising is the only one that looks promising.

I could not get into Terraria no matter how many times I tried.

Path of exile is a bloated, convoluted mess with shoehorned multiplayer elements. The mtx are also awful and do not get nearly enough hate as they should.

half life 2 was a glorified tech demo with so many bloviating "immersive first person cutscenes" that it felt like a parody.

Halo 3's campaign was not good and the multiplayer was just ok. Forge was not revolutionary, it only seemed like it because it was locked to console with no mod tools.

Borderlands, tried two different games over the past 7 years and neither time was it fun. Fps games should not have arpg items.

The mario, zelda, and pokemon series. The little I've seen of them made me never want to play them, like pokemon is literally just cock fighting but with epic wacky monster-pets.

Diablo 2 resurrection, the remaster, does not have a skill bar unless you use a controller. I will never willingly put myself through garbage controls straight from the 2000's when I could just play Grim Dawn instead.

[โ€“] [email protected] 5 points 1 year ago* (last edited 1 year ago)

I loved Halo, but I played so much Halo back in the day, and a couple of stretches since, that now when I jump into any part of halo 1, 2 or 3 I am instantly bored to tears. I played it all on like Legendary and half the time I was reloading to keep every Marine alive or some shit. I have seen every corridor just tooooo many goddamn times

Oh also despite being that much into Halo, I never finished Infinite. Didnt hate it just had no motivation to keep playing. I think the meaningless ally respawn farms were part of it

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