this post was submitted on 09 Jun 2023
323 points (99.7% liked)
Gaming
1495 readers
1 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Kind of hoping someone comes in and says "have you heard about x game that's super similar DA:O" and that I haven't heard of it, cause I agree with you and I'd love to have that experience again fresh.
I have that feeling with Factorio. What I wouldn't give to be able to experience it again for the first time. Mods are great for extending the enjoyment and all, but to just "land," have to figure shit out and wonder where the week went would be sublime.
People always tell me Divinity, but it feels like a different kind of game to me.
Pillars of Eternity was a game that, to me, felt similar to DA:O. Not everyone shares the sentiment, but if you haven't heard of it, I'd recommend at least watching a review of it.
I actually did play Pillars of Eternity and was quite fond of it, except that I eventually had to give it up because I reeeaaalllly suck at the real-time-with-pause combat at that scale, and I just got stuck.
Months later it dawned on me that I could have just dropped the difficulty level, but I had forgotten too much about what was going on and couldn't get back into it.
The story can be convoluted, admittedly. Pillars of Eternity II added a dedicated turn-based mode for the combat and also added a few QoL changes, my favorite being that spell usage is reset between combat, rather than requiring you to rest. That said, I think the story is a bit weaker, but that may be because I've never really been interested in Caribbean settings or pirate themes.