this post was submitted on 13 Mar 2025
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yeah, agreed. But Rogue Trader was remarkably on brand.
There were a LOT of parts where you basically had to decide the life and death of tens to hundreds of thousands. And often, the ethical thing was NOT the in-game right choice. For example, you could allow refugees aboard, it gets you nothing, but some of them will try to sabotage you. If you kill them all, you even get piety points for killing (some) heretics.
I recall one of the developer replying to a comment that said "If I'm evil, I get cool items, if I'm good, I get nothing, why is that?" and they replied with "If you're doing it for a rewards, you're not really being good, are you now?"
This is moon logic. Yes, that's how it works in the real world, but you aren't in the real world. You're playing a game.
You do in fact score points in the "people love me" stats if you do things like that. But the "people love me" path is far less powerful than the either of the "Religious fundamentalists love me" paths.
RDR2 I think did it really well. In RDR2 you have that good/bad meter, and people react to your presence based on that. Do good stuff, and they'll greet you nicely. Do bad, especially in a specific town, and they'll shoot first ask questions later. You didn't even need to do anything if your bad meter was even full a little bit, they'd just be more hostile to you, and scales based on just how far the meter was on bad. Anywhere from NPCs mouthing off telling you to kick rocks, getting punched, getting shot at, and having a posse gathered hunting you down.
I don't think warhammer can do that though, because if you know anything about that universe, you're solidly in the evil category. But that's every species, even the "good" sect of the Eldar aren't exactly good guys.
In Rogue Trader, you can recruit a dark eldar, and give them a hunting preserve on your ship. And yes, those will be humans.
Or, on the other side, you can have a sister of battle in your party who will happily shoot some of the other characters without blinking.
It's a bit more than a meter. You also have a reputation though, and it matters quite a lot what you've done.
A Warhammer game. Being good is meant to be hard and I never consider evil options any more in games because they are just stupid when there is no reason to do it.