this post was submitted on 25 Feb 2025
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I meant to reply to you earlier and accidentally replied to the whole thread - I agree with the sentiment below. Honestly, using AI as a coding partner when learning is actually a pretty great use for it, if you're reviewing it properly, testing, and know its limits. This initiative is much more focused on the same sorts of low quality content farms and c-suite "cost cutting" initiatives that have been making gaming suck since long before AI. If you're the sort of developer doing game jams, focusing on learning rather than volume, and taking pride in your work the quality will show through regardless.