this post was submitted on 29 Dec 2024
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[–] [email protected] -1 points 5 days ago (1 children)
  • Take high profit
  • Don't allow you to resell any games
  • Lock your localization for buying
  • Resale your datas aggregate or not to relate your habits, usage patterns, and demographics of customers as a group or individual to 3rd party
  • Can close your account without any notification
  • Everything publishing on steam is the facto their property. This content can be use by Valve for steam offering, promotion, etc... Same for your workshop contributions.
  • They use cookies, web beacons, pixels, ad tags to track you.
  • They store your datas as long as they need to
  • They share your personnal data with third party service providers ... The prices charged are similar to those for games that you can buy outright. Prices are only increasing, with licences now exceeding $120 for some AAA. What is the benefit for the customer? Steam only represents 79 jobs. The price of infrastructure and servers has gone down, operating costs are going down, but Valve is not reducing its margin. About indie productions we can read everywhere about the financial difficulties faced by devs. At valve the per-employee profit are evaluated about $15 million per year (2021). So yes this is not fair and totally disproportionate.
[–] [email protected] 2 points 5 days ago (1 children)
  • They don't.

  • That's not unique to Valve.

  • That's not unique to Valve.

  • There is no evidence that Valve sells your data. And they wouldn't even need to.

  • Are you a scammer? Why would you be concerned about them closing your account?

  • That's a blatant lie.

  • Same as the selling data point.

  • Yes, they'll store your data forever if necessary. Because your data is... You know... Evidence of all the things you bought... On their catalogue. That's a service, not a problem.

  • This is the third time you mention Valve selling data. Then you go on a random tangent... Let me try to dissect that...

  • Prices increase for games... Except Valve doesn't dictate that, the game's publishers do.

  • Valve only represents 79 employees... OK? And? So what?

  • Indie devs financially struggle... Yes, as an artist myself I am very well aware of the struggles any sort of passion project, or ambitious creative work, has. This has nothing to do with Valve.

[–] [email protected] -2 points 5 days ago (1 children)

Most of those points including what you called a blatant lie are directly extracted from their privacy policy. And bad elsewhere never justifiés mediocre here isn't it.

[–] [email protected] 3 points 4 days ago

Yes, and I'm pretty sure you're presenting their policy in complete honesty and totally not bending it out of shape to fit your own agenda. There's more than one way to lie. :)

But I digress. Let's hang Valve. Let's hang Valve for all the things they're not responsible for and don't have control over. Let's hang them for all the world's problems. I'm sure that is a very rational thing to do.