this post was submitted on 16 Dec 2024
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Just funny and dumb.

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[–] [email protected] 25 points 5 months ago (5 children)
[–] [email protected] 20 points 5 months ago (2 children)

Your right, it should have been belatro

[–] [email protected] 6 points 5 months ago (1 children)

Balatro is the objectively correct choice.

[–] [email protected] -1 points 5 months ago (1 children)

Because the Game Awards hates indie games.

[–] [email protected] 14 points 5 months ago (3 children)
  • It's decently-made (rarely the case with new titles in current year)
  • Concentrated industrial-grade nostalgiabait
  • Doesn't require the player to be a skilled Gamer
  • Judges determine the majority of the score (who are probably not skilled Gamers)
[–] [email protected] 0 points 5 months ago

Cry about it... Astro Bot was fucking awesome.

[–] [email protected] 11 points 5 months ago* (last edited 5 months ago) (1 children)

Have you played Astro Bot? It's phenomenal. It is the best non-Mario 3D platformer ever made. And possibly in the Top 3 if you include Mario.

[–] AwesomeLowlander 5 points 5 months ago (1 children)

And also a PS5 exclusive. Eww

[–] [email protected] 3 points 5 months ago (1 children)

That has no relevance to how good and deserving of an award it is.

[–] AwesomeLowlander 6 points 5 months ago (1 children)

IMO, it does. Awards showcase and highlight 'best of' games, but what's the point of highlighting a game that is inaccessible to a significant portion of the gaming community? You could potentially make the argument that their purpose is more towards recognising the efforts and success of the devs, but that's not the aspect of awards that are being discussed in this context.

[–] [email protected] 0 points 5 months ago (1 children)

I feel that making a game exclusive can sometimes make better games, because you're making one game instead of 2 or 3. Even with games that are on multiple systems, one version always ends up being "the definitive", and the other versions are not up to the same standard because they're put out just to appeal to a wider audience. Focusing on one system let's you put everything into making your game great instead of making it accessible.

[–] AwesomeLowlander 3 points 5 months ago

That may have been true a decade ago, but nowadays unless you're trying to squeeze out top-tier graphics performance (which isn't the case with this game) you only need to worry about the control scheme. The code can be compiled for multiple platforms.

[–] [email protected] 3 points 5 months ago

The people who review the games are the same people who vote for the winner, and Astro Bot was the best reviewed game of the year.